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-rw-r--r--src/thread_pool.cpp129
1 files changed, 88 insertions, 41 deletions
diff --git a/src/thread_pool.cpp b/src/thread_pool.cpp
index 5dbbe37c4..62cca6de6 100644
--- a/src/thread_pool.cpp
+++ b/src/thread_pool.cpp
@@ -10,13 +10,18 @@ gb_internal void thread_pool_destroy(ThreadPool *pool);
gb_internal bool thread_pool_add_task(ThreadPool *pool, WorkerTaskProc *proc, void *data);
gb_internal void thread_pool_wait(ThreadPool *pool);
+enum GrabState {
+ Grab_Success = 0,
+ Grab_Empty = 1,
+ Grab_Failed = 2,
+};
+
struct ThreadPool {
- gbAllocator threads_allocator;
- Slice<Thread> threads;
+ gbAllocator threads_allocator;
+ Slice<Thread> threads;
std::atomic<bool> running;
Futex tasks_available;
-
Futex tasks_left;
};
@@ -46,7 +51,7 @@ gb_internal void thread_pool_destroy(ThreadPool *pool) {
for_array_off(i, 1, pool->threads) {
Thread *t = &pool->threads[i];
- pool->tasks_available.fetch_add(1, std::memory_order_relaxed);
+ pool->tasks_available.fetch_add(1, std::memory_order_acquire);
futex_broadcast(&pool->tasks_available);
thread_join_and_destroy(t);
}
@@ -54,51 +59,86 @@ gb_internal void thread_pool_destroy(ThreadPool *pool) {
gb_free(pool->threads_allocator, pool->threads.data);
}
-void thread_pool_queue_push(Thread *thread, WorkerTask task) {
- u64 capture;
- u64 new_capture;
- do {
- capture = thread->head_and_tail.load();
-
- u64 mask = thread->capacity - 1;
- u64 head = (capture >> 32) & mask;
- u64 tail = ((u32)capture) & mask;
+TaskRingBuffer *task_ring_grow(TaskRingBuffer *ring, isize bottom, isize top) {
+ TaskRingBuffer *new_ring = task_ring_init(ring->size * 2);
+ for (isize i = top; i < bottom; i++) {
+ new_ring->buffer[i % new_ring->size] = ring->buffer[i % ring->size];
+ }
+ return new_ring;
+}
- u64 new_head = (head + 1) & mask;
- GB_ASSERT_MSG(new_head != tail, "Thread Queue Full!");
+void thread_pool_queue_push(Thread *thread, WorkerTask task) {
+ isize bot = thread->queue.bottom.load(std::memory_order_relaxed);
+ isize top = thread->queue.top.load(std::memory_order_acquire);
+ TaskRingBuffer *cur_ring = thread->queue.ring.load(std::memory_order_relaxed);
+
+ isize size = bot - top;
+ if (size > (cur_ring->size - 1)) {
+ // Queue is full
+ thread->queue.ring = task_ring_grow(thread->queue.ring, bot, top);
+ cur_ring = thread->queue.ring.load(std::memory_order_relaxed);
+ }
- // This *must* be done in here, to avoid a potential race condition where we no longer own the slot by the time we're assigning
- thread->queue[head] = task;
- new_capture = (new_head << 32) | tail;
- } while (!thread->head_and_tail.compare_exchange_weak(capture, new_capture));
+ cur_ring->buffer[bot % cur_ring->size] = task;
+ std::atomic_thread_fence(std::memory_order_release);
+ thread->queue.bottom.store(bot + 1, std::memory_order_relaxed);
thread->pool->tasks_left.fetch_add(1, std::memory_order_release);
thread->pool->tasks_available.fetch_add(1, std::memory_order_relaxed);
futex_broadcast(&thread->pool->tasks_available);
}
-bool thread_pool_queue_pop(Thread *thread, WorkerTask *task) {
- u64 capture;
- u64 new_capture;
- do {
- capture = thread->head_and_tail.load(std::memory_order_acquire);
-
- u64 mask = thread->capacity - 1;
- u64 head = (capture >> 32) & mask;
- u64 tail = ((u32)capture) & mask;
+GrabState thread_pool_queue_take(Thread *thread, WorkerTask *task) {
+ isize bot = thread->queue.bottom.load(std::memory_order_relaxed) - 1;
+ TaskRingBuffer *cur_ring = thread->queue.ring.load(std::memory_order_relaxed);
+ thread->queue.bottom.store(bot, std::memory_order_relaxed);
+ std::atomic_thread_fence(std::memory_order_seq_cst);
+
+ isize top = thread->queue.top.load(std::memory_order_relaxed);
+ if (top <= bot) {
+
+ // Queue is not empty
+ *task = cur_ring->buffer[bot % cur_ring->size];
+ if (top == bot) {
+ // Only one entry left in queue
+ if (!thread->queue.top.compare_exchange_strong(top, top + 1, std::memory_order_seq_cst, std::memory_order_relaxed)) {
+ // Race failed
+ thread->queue.bottom.store(bot + 1, std::memory_order_relaxed);
+ return Grab_Empty;
+ }
- u64 new_tail = (tail + 1) & mask;
- if (tail == head) {
- return false;
+ thread->queue.bottom.store(bot + 1, std::memory_order_relaxed);
+ return Grab_Success;
}
- // Making a copy of the task before we increment the tail, avoiding the same potential race condition as above
- *task = thread->queue[tail];
-
- new_capture = (head << 32) | new_tail;
- } while (!thread->head_and_tail.compare_exchange_weak(capture, new_capture, std::memory_order_release));
+ // We got a task without hitting a race
+ return Grab_Success;
+ } else {
+ // Queue is empty
+ thread->queue.bottom.store(bot + 1, std::memory_order_relaxed);
+ return Grab_Empty;
+ }
+}
- return true;
+GrabState thread_pool_queue_steal(Thread *thread, WorkerTask *task) {
+ isize top = thread->queue.top.load(std::memory_order_acquire);
+ std::atomic_thread_fence(std::memory_order_seq_cst);
+ isize bot = thread->queue.bottom.load(std::memory_order_acquire);
+
+ GrabState ret = Grab_Empty;
+ if (top < bot) {
+ // Queue is not empty
+ TaskRingBuffer *cur_ring = thread->queue.ring.load(std::memory_order_consume);
+ *task = cur_ring->buffer[top % cur_ring->size];
+
+ if (!thread->queue.top.compare_exchange_strong(top, top + 1, std::memory_order_seq_cst, std::memory_order_relaxed)) {
+ // Race failed
+ ret = Grab_Failed;
+ } else {
+ ret = Grab_Success;
+ }
+ }
+ return ret;
}
gb_internal bool thread_pool_add_task(ThreadPool *pool, WorkerTaskProc *proc, void *data) {
@@ -115,12 +155,11 @@ gb_internal void thread_pool_wait(ThreadPool *pool) {
while (pool->tasks_left.load(std::memory_order_acquire)) {
// if we've got tasks on our queue, run them
- while (thread_pool_queue_pop(current_thread, &task)) {
+ while (!thread_pool_queue_take(current_thread, &task)) {
task.do_work(task.data);
pool->tasks_left.fetch_sub(1, std::memory_order_release);
}
-
// is this mem-barriered enough?
// This *must* be executed in this order, so the futex wakes immediately
// if rem_tasks has changed since we checked last, otherwise the program
@@ -145,7 +184,7 @@ gb_internal THREAD_PROC(thread_pool_thread_proc) {
usize finished_tasks = 0;
i32 state;
- while (thread_pool_queue_pop(current_thread, &task)) {
+ while (!thread_pool_queue_take(current_thread, &task)) {
task.do_work(task.data);
pool->tasks_left.fetch_sub(1, std::memory_order_release);
@@ -167,7 +206,12 @@ gb_internal THREAD_PROC(thread_pool_thread_proc) {
Thread *thread = &pool->threads.data[idx];
WorkerTask task;
- if (thread_pool_queue_pop(thread, &task)) {
+
+ GrabState ret = thread_pool_queue_steal(thread, &task);
+ switch (ret) {
+ case Grab_Empty:
+ continue;
+ case Grab_Success:
task.do_work(task.data);
pool->tasks_left.fetch_sub(1, std::memory_order_release);
@@ -175,6 +219,8 @@ gb_internal THREAD_PROC(thread_pool_thread_proc) {
futex_signal(&pool->tasks_left);
}
+ /*fallthrough*/
+ case Grab_Failed:
goto main_loop_continue;
}
}
@@ -182,6 +228,7 @@ gb_internal THREAD_PROC(thread_pool_thread_proc) {
// if we've done all our work, and there's nothing to steal, go to sleep
state = pool->tasks_available.load(std::memory_order_acquire);
+ if (!pool->running) { break; }
futex_wait(&pool->tasks_available, state);
main_loop_continue:;