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Odin Programming Language
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core
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rand
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rand.odin
Commit message (
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Author
Age
Files
Lines
*
Remove `core:mem` import from `core:math/big`.
Jeroen van Rijn
3 days
1
-4
/
+3
*
core:math/rand small documentation fix
Wrath
2025-12-22
1
-3
/
+3
*
Fix #5978: choice_bit_set respects bit_set domain
Andreas Stenmark
2025-11-30
1
-4
/
+7
*
base/runtime: Add chacha8rand as the default RNG
Yawning Angel
2025-11-29
1
-3
/
+42
*
changed panic to assert
Xotchkass
2025-11-28
1
-24
/
+8
*
Add range-based random number generation functions
Xotchkass
2025-11-28
1
-0
/
+328
*
add uint32_max, uint64_max, uint128_max and uint_max procs to math/rand
Xotchkass
2025-11-26
1
-0
/
+160
*
Fix docs on int*_max
NicknEma
2025-11-04
1
-4
/
+4
*
Further overhaul of package line comments.
Jeroen van Rijn
2025-10-09
1
-1
/
+1
*
Package lines for `core:math` and more.
Jeroen van Rijn
2025-10-09
1
-4
/
+1
*
remove private _random_u64 and move it's functionality into public uint64
Xotchkass
2025-08-14
1
-19
/
+16
*
use runtime.random_generator_read_bytes in read procedure instead of filling ...
Xotchkass
2025-08-14
1
-12
/
+2
*
Fix rand.int_max comment
Jeroen van Rijn
2025-05-28
1
-1
/
+1
*
Fix float64_range example
Jeroen van Rijn
2025-04-21
1
-2
/
+2
*
Fix broken examples in documentation tester.
Jeroen van Rijn
2025-04-05
1
-1
/
+1
*
Add `@(require_results)` to random generator
gingerBill
2025-02-24
1
-1
/
+0
*
fix typo in float32_range doc string
Colter
2025-01-29
1
-1
/
+1
*
math/rand: add @(require_results) to create
Laytan Laats
2025-01-18
1
-0
/
+1
*
General clean up of code
gingerBill
2025-01-01
1
-24
/
+0
*
math/rand: `choice_bit_set` return `not_empty` -> `ok`
Laytan
2024-10-28
1
-3
/
+3
*
math/rand: add `choice_bit_set`
Laytan Laats
2024-10-26
1
-0
/
+49
*
math/rand: support non-contiguous enums in choice_enum
Laytan Laats
2024-10-25
1
-15
/
+15
*
Update rand.reset() example.
Jeroen van Rijn
2024-07-31
1
-1
/
+1
*
Improve rand.shuffle further by splitting into 64-bit and 32-bit parts
gingerBill
2024-07-16
1
-1
/
+7
*
Improve `rand.shuffle`
gingerBill
2024-07-16
1
-1
/
+1
*
Fix typo
gingerBill
2024-07-11
1
-1
/
+1
*
Add `rand.Generator` and other calls
gingerBill
2024-07-11
1
-0
/
+13
*
Add `gen := context.random_generator` parameters to `rand` calls
gingerBill
2024-07-11
1
-45
/
+45
*
More style improvements
gingerBill
2024-06-29
1
-1
/
+1
*
Remove the need for `rand` in `core:math/big`
gingerBill
2024-06-15
1
-1
/
+0
*
Update `core:math/rand` to use `context.random_generator` and remove `rand.Rand`
gingerBill
2024-06-15
1
-288
/
+61
*
Add `Reset` mode
gingerBill
2024-06-15
1
-0
/
+12
*
Add `runtime.Random_Generator` interface
gingerBill
2024-06-15
1
-0
/
+27
*
core/math/rand: Use `core:crypto` for the system RNG
Yawning Angel
2024-04-23
1
-18
/
+21
*
Implement Fisher-Yates shuffle
Feoramund
2024-04-15
1
-2
/
+2
*
Add `rand.choice_enum`
gingerBill
2024-02-10
1
-0
/
+20
*
Replace `core:*` to `base:*` where appropriate
gingerBill
2024-01-28
1
-1
/
+1
*
Fixed up missing output for rand examples
Lucas Perlind
2023-09-27
1
-1
/
+103
*
Better guarantee boundaries of floating point rand
Lucas Perlind
2023-08-18
1
-15
/
+30
*
Update rand documentation about floats
Lucas Perlind
2023-08-16
1
-8
/
+13
*
Fix `_random_u64`
gingerBill
2023-08-15
1
-3
/
+4
*
Change algorithm to work on 64-bit integers rather than 32-bit integers inter...
gingerBill
2023-08-15
1
-122
/
+19
*
Fix range comment from `(0, n]` to `[0, n)`
gingerBill
2023-08-15
1
-8
/
+8
*
Document core:math/rand and add 'possible output'
Lucas Perlind
2023-05-31
1
-23
/
+635
*
Add `@(require_results)` to `core:math/rand`
gingerBill
2023-05-22
1
-7
/
+18
*
Add `core:math/rand.choice`
Jeroen van Rijn
2022-10-23
1
-0
/
+9
*
Add `rand.init_as_system` to allow for system-level based random number gener...
gingerBill
2022-05-15
1
-0
/
+17
*
Move distributions to a separate file
gingerBill
2022-05-15
1
-251
/
+0
*
Add numerous different random distribution procedures
gingerBill
2022-05-15
1
-0
/
+252
*
Initialize the `global_rand` with the `intrinsics.read_cycle_counter()` value
gingerBill
2022-02-03
1
-3
/
+3
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