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bill/compiler-optimizations-2025-09
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Odin Programming Language
Odin Lang
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path:
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vendor
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OpenGL
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helpers.odin
Commit message (
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Author
Age
Files
Lines
*
core:os -> core:os/old && core:os/os2 -> core:os
Jeroen van Rijn
6 days
1
-1
/
+1
*
require
Jeroen van Rijn
7 days
1
-1
/
+1
*
Port vendor:OpenGL and vendor:fontstash
Jeroen van Rijn
7 days
1
-14
/
+24
*
Doc lines for vendor:*
Jeroen van Rijn
2025-10-10
1
-0
/
+1
*
Merge pull request #3142 from jay-j/feature/gl-allow-geometry-shaders
gingerBill
2024-02-07
1
-2
/
+0
|
\
|
*
Expose OpenGL shader procedures to allow creation of shader pipelines with ge...
jay-j
2024-01-26
1
-2
/
+0
*
|
Replace `core:*` to `base:*` where appropriate
gingerBill
2024-01-28
1
-1
/
+1
|
/
*
Remove the use of `import` within `when`
gingerBill
2023-08-04
1
-2
/
+2
*
Add vendor:zlib to examples/all; prefix vendor packages.
Jeroen van Rijn
2022-09-21
1
-1
/
+1
*
Add GL_DEBUG config that falls back to ODIN_DEBUG to preserve previous behavi...
Joakim Hentula
2022-09-02
1
-1
/
+1
*
Keep -vet happy
gingerBill
2022-07-18
1
-0
/
+1
*
Convert `ODIN_OS` and `ODIN_ARCH` to use enums rather than use strings
gingerBill
2022-01-20
1
-1
/
+1
*
Strip unneeded semicolons from vendor library
gingerBill
2021-08-31
1
-106
/
+106
*
Fix return value
gingerBill
2021-08-25
1
-0
/
+1
*
Add `vendor:OpenGL`
gingerBill
2021-08-23
1
-0
/
+409