index
:
odin/Odin.git
bill/all_or_none
bill/any-type-switch-if-else
bill/change-license
bill/compiler-optimizations-2025-09
bill/conditional-zero
bill/const-union
bill/dir-organization
bill/disallow-128-bit
bill/fix-current-os-package
bill/fix-data-races-2026-02
bill/force-type-assert
bill/global-variable-distribution
bill/init-fini-changes
bill/integer-concatenation
bill/io-error-changes
bill/must-tail
bill/new-slice-sort
bill/range-init
bill/remove-test-suffix
bill/shared-partial-return-memory
bill/subtype-type-info
bill/typeid-sip-hash
bill/utf16-strings
core-flags
core_os2_revamp
custom-math-sin
fix-4225
llvm-12-support
master
middle-end
mimalloc
mv/libc-errors
new_os
orca-dev
text-template
update-tilde
windows-llvm-11.1.0
windows-llvm-12.0.1
windows-llvm-13.0.0
Odin Programming Language
Odin Lang
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
vendor
/
OpenGL
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix loads of indentation issues with mixing spaces and tabs
gingerBill
2024-06-29
1
-9
/
+9
*
More style improvements
gingerBill
2024-06-29
1
-28
/
+14
*
Avoid loop index shadowing
iciuperca
2024-04-09
1
-4
/
+4
*
Merge pull request #3142 from jay-j/feature/gl-allow-geometry-shaders
gingerBill
2024-02-07
1
-2
/
+0
|
\
|
*
Expose OpenGL shader procedures to allow creation of shader pipelines with ge...
jay-j
2024-01-26
1
-2
/
+0
*
|
Replace `core:*` to `base:*` where appropriate
gingerBill
2024-01-28
2
-2
/
+2
|
/
*
Remove the use of `import` within `when`
gingerBill
2023-08-04
2
-5
/
+7
*
OpenGL: updated README
hikari
2022-12-06
1
-8
/
+2
*
Update constants.odin
Michael Kutowski
2022-11-15
1
-1206
/
+1631
*
Update enums.odin
Michael Kutowski
2022-11-15
1
-1404
/
+1831
*
Add vendor:zlib to examples/all; prefix vendor packages.
Jeroen van Rijn
2022-09-21
5
-5
/
+5
*
Add GL_DEBUG config that falls back to ODIN_DEBUG to preserve previous behavi...
Joakim Hentula
2022-09-02
3
-2
/
+4
*
Keep -vet happy
gingerBill
2022-07-18
1
-0
/
+1
*
remove unneeded semicolons
Phil
2022-06-28
1
-2
/
+2
*
Add OpenGL bindless textures ARB api to vendor
Phil
2022-06-27
2
-0
/
+74
*
fix typo in TexImage3D
awwdev
2022-04-29
2
-2
/
+2
*
replaced a few [^]u8 with cstring
awwdev
2022-04-29
2
-9
/
+9
*
Convert `ODIN_OS` and `ODIN_ARCH` to use enums rather than use strings
gingerBill
2022-01-20
1
-1
/
+1
*
Fixed wrong function name in README.md
kleeon
2021-12-30
1
-1
/
+1
*
Remove unneeded semicolons from vendor:OpenGL
gingerBill
2021-11-21
2
-2
/
+2
*
Remove `#force_inline` from all wrappers
gingerBill
2021-11-21
1
-1401
/
+1401
*
Merge pull request #1230 from jockus/master
gingerBill
2021-10-26
3
-43
/
+45
|
\
|
*
Convert all vendor:OpenGL functions taking GLboolean to bool, assert on bool ...
jockus
2021-10-20
3
-43
/
+45
*
|
Set `VertexAttribPointer` related calls to use `uintptr` instead of `rawptr` ...
gingerBill
2021-10-13
2
-12
/
+12
|
/
*
Update appropriate parameters to the corresponding boolean types
gingerBill
2021-09-15
2
-25
/
+25
*
Make core and vendor adhere to `-vet`, `-strict-style`, and `-disallow-do`
gingerBill
2021-09-11
1
-3
/
+3
*
Strip even more semicolons if followed by a `}` or `)` on the same line
gingerBill
2021-08-31
1
-1400
/
+1400
*
Strip unneeded semicolons from vendor library
gingerBill
2021-08-31
4
-2940
/
+2940
*
Change to `[^][N]` to just `[^]`
gingerBill
2021-08-31
2
-193
/
+193
*
Fix return value
gingerBill
2021-08-25
1
-0
/
+1
*
Make `sync_t` `distinct`
gingerBill
2021-08-24
1
-1
/
+1
*
Change `[^][1]T` usage to `[^]T`
gingerBill
2021-08-24
2
-24
/
+24
*
Correct indentation
gingerBill
2021-08-24
1
-10
/
+10
*
More `[^][N]T` usage for `UniformNuiv`
gingerBill
2021-08-24
2
-12
/
+12
*
More `[^][N]T` usage
gingerBill
2021-08-24
2
-24
/
+24
*
Improve signatures for `[^][N*M]T` like matrix parameters
gingerBill
2021-08-24
2
-171
/
+171
*
Change some usages of `[^]T` to `^[N]T` where appropriate
gingerBill
2021-08-24
2
-213
/
+213
*
Update more uses of `[^]T` types
gingerBill
2021-08-23
2
-146
/
+146
*
Correct `int` to `i32` usage
gingerBill
2021-08-23
2
-6
/
+6
*
Add more indirect command structs to the procedure calls
gingerBill
2021-08-23
2
-22
/
+28
*
More corrections; Add `DrawArraysIndirectCommand` and `DrawElementsIndirectCo...
gingerBill
2021-08-23
2
-86
/
+67
*
Remove dead procedure
gingerBill
2021-08-23
1
-6
/
+0
*
Remove space prefix
gingerBill
2021-08-23
1
-84
/
+84
*
Add `vendor:OpenGL`
gingerBill
2021-08-23
8
-0
/
+6491