| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | stdcall -> system | gingerBill | 2024-01-17 | 1 | -374/+374 |
| * | [vendor:directx/d3d11] Added `CalcSubresource` helper macro | hikari | 2023-09-13 | 1 | -0/+5 |
| * | [vendor:directx/d3d11] Added missing UUIDs for shader reflection | hikari | 2023-07-25 | 1 | -0/+14 |
| * | vendor/d3d11: fixed function definition | hikari | 2023-01-29 | 1 | -2/+2 |
| * | Fix UUID | gingerBill | 2022-11-21 | 1 | -1/+1 |
| * | Fix #2174 | gingerBill | 2022-11-21 | 1 | -3/+5 |
| * | Fixed #2170 | gingerBill | 2022-11-02 | 1 | -8/+7 |
| * | Update many `enum`s to `bit_set`s for D3D11 | gingerBill | 2022-10-23 | 1 | -141/+183 |
| * | Added support for ID3D11InfoQueue | eadesmet | 2022-09-12 | 1 | -0/+1431 |
| * | Add ID3D11Debug interface to d3d11 package | Lucas Perlind | 2022-08-10 | 1 | -0/+33 |
| * | Correct D3D packages | gingerBill | 2022-02-17 | 1 | -1/+1 |
| * | Add UUID pointer values | gingerBill | 2022-02-17 | 1 | -52/+95 |
| * | Add `vendor:directx` packages: `dxgi`, `d3d11`, and `d3d12` | gingerBill | 2022-02-16 | 1 | -0/+3584 |