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bill/compiler-optimizations-2025-09
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core-flags
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Odin Programming Language
Odin Lang
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d3d12
Commit message (
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)
Author
Age
Files
Lines
*
stdcall -> system
gingerBill
2024-01-17
1
-324
/
+324
*
Update d3d12.odin
jakubtomsu
2023-11-04
1
-1
/
+0
*
Add Dynamic Resource Root Signature flags
Charlie Shenton
2023-04-22
1
-0
/
+2
*
Fix brace style and indentation
Marko
2023-03-13
1
-3
/
+2
*
Add RegisterMessageCallback for d3d12
Marko
2023-03-11
1
-0
/
+20
*
Merge pull request #2343 from Hyp-X/pr-heapflags
gingerBill
2023-02-24
1
-1
/
+1
|
\
|
*
Fix d3d12 HEAP_FLAG_ALLOW_ONLY_BUFFERS flags
Hyp-X
2023-02-23
1
-1
/
+1
*
|
Add d3d12shader missing types and UUID's
Hyp-X
2023-02-24
1
-14
/
+86
|
/
*
Merge pull request #2341 from Hyp-X/pr-getresourceallocationinfo
gingerBill
2023-02-23
1
-3
/
+3
|
\
|
*
Fix d3d12 GetResourceAllocationInfo signature
Hyp-X
2023-02-23
1
-3
/
+3
*
|
Fixed d3d12 shader reflection vtables
Hyp-X
2023-02-23
1
-3
/
+3
|
/
*
d3d12: Fixed RESOURCE_STATE_GENERIC_READ flags
Hyp-X
2022-11-03
1
-1
/
+1
*
Correct more flags for d3d12
gingerBill
2022-11-02
1
-33
/
+39
*
Make many d3d12 flags `enum`s into `bit_set`
gingerBill
2022-11-02
1
-276
/
+298
*
Add missing field for `TEXTURE_COPY_LOCATION`
Luxko
2022-06-19
1
-0
/
+4
*
Added some additional IID versions of Direct3D 12 UUIDs that I missed during ...
Karl Zylinski
2022-04-27
1
-7
/
+14
*
Typo fix in d3d12.odin
Karl Zylinski
2022-04-27
1
-1
/
+1
*
D3D12 binding fixes: Added dxgi.IID versions of all the UUIDs in d3d12.odin s...
Karl Zylinski
2022-04-27
1
-64
/
+120
*
Fix typo
gingerBill
2022-03-14
1
-1
/
+2
*
Remove prefixes from D3D12 constants
gingerBill
2022-02-18
1
-529
/
+529
*
Add `vendor:directx` packages: `dxgi`, `d3d11`, and `d3d12`
gingerBill
2022-02-16
2
-0
/
+5633