| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | vendor:directx/d3d12: changed backing integers of `BARRIER*` enums and ↵ | Ignacy Koper | 8 days | 1 | -5/+6 |
| | | | | | | | | | bit-sets to u32 from i64 and added missing `Flags` field to `TEXTURE_BARRIER` struct Signed-off-by: Ignacy Koper <ignacy423@gmail.com> | ||||
| * | vendor:directx/d3d12: added `IGraphicsCommandList7` with enhanced barriers | Ignacy Koper | 9 days | 1 | -0/+166 |
| | | | | | Signed-off-by: Ignacy Koper <ignacy423@gmail.com> | ||||
| * | Prefer LPCSTR/LPCWSTR types in DirectX bindings | Piotr Doan | 2026-01-02 | 3 | -81/+87 |
| | | | | | | - Replaces [^]u16 parameter types because they are not directly compatible with result of `win32.utf8_to_wstring()` - Replaces some string/wstring types for consistency, similarly as other packages do to match original C declarations and documentation | ||||
| * | Fix FEATURE bitflag indentation | connnnal | 2025-11-18 | 1 | -6/+6 |
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| * | Update d3d12 bindings for D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT | connnnal | 2025-11-18 | 2 | -9/+76 |
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| * | Change `^i16` to `cstring16` where appropriate | gingerBill | 2025-10-28 | 1 | -16/+16 |
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| * | Doc lines for vendor:* | Jeroen van Rijn | 2025-10-10 | 5 | -0/+5 |
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| * | Make D3D12_FEATURE_DATA_D3D12_OPTIONS.MinPrecisionSupport a bitset | connnnal | 2025-08-17 | 1 | -4/+4 |
| | | | | | https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_feature_data_d3d12_options | ||||
| * | Alias [^]u16 to Windows LPCWSTR | connnnal | 2025-08-07 | 2 | -19/+21 |
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| * | Appease -vet for haiku | Jeroen van Rijn | 2025-06-16 | 1 | -0/+37 |
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| * | Merge branch 'master' of https://github.com/odin-lang/Odin | gingerBill | 2025-06-09 | 1 | -3/+3 |
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| | * | Fixed broken bindings of ICompiler and ICompiler2. See ↵ | Karl Zylinski | 2025-06-08 | 1 | -3/+3 |
| | | | | | | | | | https://learn.microsoft.com/en-us/windows/win32/api/dxcapi/ns-dxcapi-idxccompiler and https://learn.microsoft.com/en-us/windows/win32/api/dxcapi/ns-dxcapi-idxccompiler2 for correct signatures. | ||||
| * | | Fix minor typo from `^[^]` to `[^]^` | gingerBill | 2025-06-09 | 1 | -1/+1 |
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| * | Add GPU_UPLOAD heap type | deadwanderer | 2025-05-20 | 1 | -4/+5 |
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| * | Fix incorrect resource state bit_set | deadwanderer | 2025-05-20 | 1 | -1/+1 |
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| * | Add missing `,` | gingerBill | 2025-05-14 | 1 | -1/+1 |
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| * | Fix bad whitespacing | deadwanderer | 2025-05-14 | 1 | -10/+10 |
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| * | Adjust whitespace errors | deadwanderer | 2025-05-14 | 1 | -14/+14 |
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| * | Add more D3D12 FEATURE_DATA_OPTIONs | deadwanderer | 2025-05-13 | 1 | -0/+78 |
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| * | `stdcall` to `system` | gingerBill | 2025-02-24 | 1 | -4/+4 |
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| * | Merge pull request #2938 from moritzfalk/d3d11-annotations | gingerBill | 2025-02-24 | 1 | -1/+15 |
| |\ | | | | | Adding IUserDefinedAnnotation to D3D11 for better debugging. | ||||
| | * | Merge branch 'master' into d3d11-annotations | gingerBill | 2025-01-06 | 8 | -991/+1436 |
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| | * | | Fixed indentation and : binding | mfalk | 2023-12-04 | 1 | -3/+3 |
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| | * | | Adding IUserDefinedAnnotation to D3D11 for better debugging. | mfalk | 2023-11-09 | 1 | -1/+15 |
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| * | | | d3d12: fix some vtables | denovodavid | 2025-02-11 | 1 | -4/+4 |
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| * | | | d3d12 bindings -vet-tabs fix | Karl Zylinski | 2025-01-13 | 1 | -6/+6 |
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| * | | | add d3d12 shader component mapping constants and macro-procedures | denovodavid | 2025-01-09 | 2 | -1/+17 |
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| * | | Change single pointers to multipointers, fix UUIDs in d3d11 and d3d12 | imlodinu | 2024-12-19 | 4 | -142/+141 |
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| * | | change pointer arg to multipointer in GetDisplayModeList and GetDisplayModeList1 | shashank | 2024-12-08 | 1 | -2/+2 |
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| * | | Moved all packages in core, base, vendor, tests and examples to use new #+ ↵ | Karl Zylinski | 2024-09-14 | 2 | -2/+2 |
| | | | | | | | | | file tag syntax. | ||||
| * | | Fix `-vet-tabs` issues | gingerBill | 2024-08-24 | 2 | -6/+6 |
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| * | | Unify `IUnknown` COM interface | gingerBill | 2024-07-10 | 1 | -8/+3 |
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| * | | Fix d3d11 IInfoQueue_VTable & Add LoadLibraryExW | Fabian Sperber | 2024-06-19 | 1 | -21/+23 |
| | | | | | | | | | - wrong order & was missing PushStorageFilter & PushRetrievalFilter | ||||
| * | | D3D11 - fixed VIDEO_SUPPORT flag | Mark Sniffen | 2024-06-05 | 1 | -1/+1 |
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| * | | Fixed some build tags in vendor libs | Andreas T Jonsson | 2024-05-13 | 1 | -1/+1 |
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| * | | Keep `-vet` happy | gingerBill | 2024-05-10 | 1 | -1/+1 |
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| * | | Merge pull request #3565 from wschiefer/update-d3d12 | gingerBill | 2024-05-10 | 1 | -0/+220 |
| |\ \ | | | | | | | Update d3d12 API | ||||
| | * | | Update d3d12 API | Waldemar Schiefer | 2024-05-09 | 1 | -0/+220 |
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| * | | | Add DXGI 1.5 & 1.6 APIs | Waldemar Schiefer | 2024-05-09 | 1 | -12/+208 |
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| * | | Merge pull request #3419 from puzzleddev/fixup-d3d12-thiscall-affected-methods | gingerBill | 2024-04-15 | 1 | -6/+6 |
| |\ \ | | | | | | | Fixup vendor/d3d12 calling convention mistakes | ||||
| | * | | Fixup vendor/d3d12 calling convention mistakes | tim4242 | 2024-04-12 | 1 | -6/+6 |
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| * | | | add freebsd, openbsd to dxcdef_unix.odin | wrapperup | 2024-04-13 | 1 | -1/+1 |
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| * | | Add ID3DUserDefinedAnnotation | Lucas Perlind | 2024-02-13 | 2 | -0/+17 |
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| * | | stdcall -> system | gingerBill | 2024-01-17 | 3 | -717/+717 |
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| * | | Replace `stdcall` with `system` | gingerBill | 2024-01-17 | 2 | -182/+182 |
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| * | | [vendor:directx/dxgi] change u32 flags to bit_sets | Igor Dreher | 2023-12-28 | 1 | -55/+71 |
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| * | Update d3d12.odin | jakubtomsu | 2023-11-04 | 1 | -1/+0 |
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| * | Merge pull request #2791 from ftphikari/master | gingerBill | 2023-09-15 | 1 | -0/+5 |
| |\ | | | | | [core:sys/windows] Added couple of procedures | ||||
| | * | [vendor:directx/d3d11] Added `CalcSubresource` helper macro | hikari | 2023-09-13 | 1 | -0/+5 |
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| * | | Move API into one file and use "system" calling convention, and move data ↵ | AbdelHameed-Hamed | 2023-09-14 | 4 | -760/+177 |
| | | | | | | | | | definitions into platform specific files. | ||||