| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #5984 from dozn/patch-4 | gingerBill | 2025-12-11 | 1 | -1/+1 |
| |\ | | | | | Change Return Type of `sdl2.GetWindowFlags` from `u32` to Existing `WindowFlags` `bit_set` | ||||
| | * | Change Return Type of `sdl2.GetWindowFlags` from `u32` to `WindowFlags` ↵ | dozn | 2025-12-01 | 1 | -1/+1 |
| | | | | | | | | | `bit_set` | ||||
| * | | Use multi-pointer so you can pass array | RobinsAviary | 2025-12-05 | 1 | -1/+1 |
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| * | Adjust docs links for satellite SDL libraries | Ignat S. | 2025-11-22 | 4 | -4/+4 |
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| * | Doc lines for vendor:* | Jeroen van Rijn | 2025-10-10 | 5 | -0/+5 |
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| * | SDL2 - audio allow change bit_set | robomage | 2025-07-27 | 1 | -7/+9 |
| | | | | | sdl.OpenAudioDevice was incorrectly using a bool instead of a c.int for it's last parameter. To make the proc call more idiomatic and inline with other bindings a new bit_set was introduced to be used in place of the constants | ||||
| * | Correct RWwrite signature | HeHHeyboi | 2025-05-23 | 1 | -1/+1 |
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| * | Update and add gamecontrollerdb.txt | gingerBill | 2025-02-05 | 1 | -744/+1715 |
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| * | Add `@(ignore_duplicates)` for `foreign import` declarations | gingerBill | 2025-01-28 | 28 | -0/+56 |
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| * | wgpu: cont. fix sdl2glue on Linux | Laytan Laats | 2024-08-26 | 1 | -0/+6 |
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| * | Fix `-vet-tabs` issues | gingerBill | 2024-08-24 | 3 | -31/+31 |
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| * | Fix SDL constants | Feoramund | 2024-07-03 | 1 | -2/+2 |
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| * | Fix loads of indentation issues with mixing spaces and tabs | gingerBill | 2024-06-29 | 1 | -2/+2 |
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| * | Updated SDL_CreateTexture to take `PixelFormatEnum` instead of `u32` | Hector | 2024-06-06 | 1 | -1/+1 |
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| * | add missing SDL2_SemPost binding | Christopher Kaster | 2024-04-05 | 1 | -0/+1 |
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| * | Fix type for SDL LoadFile(_RW) | gingerBill | 2024-03-01 | 1 | -2/+2 |
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| * | Replace `core:*` to `base:*` where appropriate | gingerBill | 2024-01-28 | 1 | -1/+1 |
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| * | Remove `sdl.stack_*` calls | gingerBill | 2024-01-28 | 1 | -13/+0 |
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| * | [vendor/sdl]: Fix fourcc codes for pixel formats to match FOURCC definition | flysand7 | 2023-12-01 | 1 | -8/+8 |
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| * | Revert "Unify `foreign import` for `vendor:sdl2`" | gingerBill | 2023-05-02 | 29 | -4/+166 |
| | | | | | This reverts commit b2b88f1d99c497f152485869b3f155b965e813bc. | ||||
| * | Unify `foreign import` for `vendor:sdl2` | gingerBill | 2023-04-20 | 29 | -166/+4 |
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| * | Removed some more SDL_'s in sdl_render.odin | Sanian | 2023-01-16 | 1 | -3/+3 |
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| * | Removed another missed SDL_ in sdl_mouse.odin | Sanian | 2023-01-16 | 1 | -1/+1 |
| | | | | `sdl2.SDL_MouseWheelDirection` is now `sdl2.MouseWheelDirection` | ||||
| * | Removed an SDL_ prefix that was missed | Sanian | 2023-01-16 | 1 | -1/+1 |
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| * | Fix for SDL `GetPreferredLocales` | SyndaKai | 2022-08-31 | 1 | -1/+1 |
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| * | Fix GetEventState | gingerBill | 2022-06-27 | 1 | -1/+1 |
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| * | Make SDL.*Event procedures return booleans instead of an integer where ↵ | gingerBill | 2022-06-27 | 2 | -6/+6 |
| | | | | | appropriate | ||||
| * | remove some leftover semi-colons before EOF | Sébastien Marie | 2022-03-03 | 2 | -2/+2 |
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| * | vendor: sdl2: simplify foreign import | Sébastien Marie | 2022-03-02 | 32 | -160/+160 |
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| * | sdl2: add openbsd support | Sébastien Marie | 2022-02-28 | 32 | -27/+58 |
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| * | Merge branch 'master' into odin-global-constants-as-enums | gingerBill | 2022-02-15 | 3 | -1/+1 |
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| | * | Updated vendor/sdl2/ttf LIB and DLL. | FancyKillerPanda | 2022-02-13 | 3 | -1/+1 |
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| * | | Convert `ODIN_OS` and `ODIN_ARCH` to use enums rather than use strings | gingerBill | 2022-01-20 | 32 | -128/+128 |
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| * | `ODIN_ENDIAN` changed to an enum constant; `ODIN_ENUM_STRING` is the new ↵ | gingerBill | 2022-01-15 | 2 | -5/+5 |
| | | | | | string version of the old constant | ||||
| * | remove prefix from Mix_LoadWAV | André | 2021-10-31 | 1 | -1/+1 |
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| * | changed KeyCode to Keycode | awwdev | 2021-10-23 | 2 | -8/+8 |
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| * | small package fixes | skytrias | 2021-09-29 | 1 | -2/+2 |
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| * | Make core and vendor adhere to `-vet`, `-strict-style`, and `-disallow-do` | gingerBill | 2021-09-11 | 32 | -128/+128 |
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| * | Use `[^]` where appropriate | gingerBill | 2021-09-10 | 1 | -1/+1 |
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| * | Using `vendor:vulkan` types in `vendor:sdl2` where appropriate | gingerBill | 2021-09-10 | 1 | -2/+3 |
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| * | Correct `PointInRect` | gingerBill | 2021-09-08 | 1 | -1/+1 |
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| * | Correct `SDL.OpenURL` | gingerBill | 2021-09-08 | 1 | -1/+1 |
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| * | Remove unneeded semicolons from vendor | gingerBill | 2021-08-31 | 3 | -4/+4 |
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| * | Strip unneeded semicolons from vendor library | gingerBill | 2021-08-31 | 32 | -834/+834 |
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| * | Update SDL scancodes to have the same C enums equivalent global values | gingerBill | 2021-08-27 | 2 | -271/+536 |
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| * | Add `[^]` to `GameControllerGetSensorData` | gingerBill | 2021-08-25 | 1 | -1/+1 |
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| * | Use `[^]` on `PeepEvents` | gingerBill | 2021-08-25 | 1 | -1/+1 |
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| * | Add `gl_set_proc_address` to both sdl2 and glfw as utility loaders for OpenGL | gingerBill | 2021-08-25 | 1 | -0/+7 |
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| * | vendor: Add `README.md` and clarify licensing. | Jeroen van Rijn | 2021-08-24 | 5 | -0/+91 |
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| * | Add `gamecontrollerdb.txt` to `vendor:sdl` | gingerBill | 2021-08-24 | 1 | -0/+1140 |
| | | | | | https://github.com/gabomdq/SDL_GameControllerDB | ||||