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* Fix issue #6176Jim2026-01-261-1/+1
* Delete unnecessary file.Jeroen van Rijn2026-01-261-5/+0
* Update the rest of the libs as neededJeroen van Rijn2026-01-266-0/+139
* Update SDL_image to 3.4.0nowheredevel2026-01-245-311/+1625
* Implement missing device properties functionnowheredevel2026-01-221-0/+1
* [vendor/sdl3] shortened enum namingA10293847562026-01-021-6/+6
* [vendor/sdl3] typoA10293847562026-01-021-2/+2
* [vendor/sdl3] another pass over the headersA10293847562026-01-023-12/+15
* [vendor/sdl3] satify vetA10293847562026-01-023-3/+3
* [vendor/sdl3] update to sdl 3.4.0A10293847562026-01-0269-610/+3662
* Add `raw_union_tag` struct tag fields to many types in `vendor`gingerBill2025-12-082-43/+81
* Adjust docs links for satellite SDL librariesIgnat S.2025-11-222-2/+2
* Merge pull request #5766 from rope-hmg/mastergingerBill2025-10-111-0/+6
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| * Changed indentation to tabsHector2025-10-101-2/+2
| * Added PointInRectFloat to SDL3Hector2025-10-071-0/+6
* | Doc lines for vendor:*Jeroen van Rijn2025-10-103-0/+3
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* Split SDL_ttf bindings to group with and without require_resultsDamian Tarnawski2025-08-201-41/+55
* SDL_image save functions should return boolbrandon2025-07-191-6/+6
* sdl3/ttf: remove #by_ptr usage with opaque FontLaytan Laats2025-06-261-16/+16
* - Update SDL3 from 3.2.10 to 3.2.16Matthew Pohlmann2025-06-1923-100/+170
* Remove SDL3/TTF flag NORMALJeroen van Rijn2025-06-041-1/+0
* Fix typoFeoramund2025-06-031-1/+1
* Added Semaphore API to the SDL3 vendor bindingsHector2025-05-221-4/+12
* Fix typo `_beginthreadx` -> `_beginthreadex`gingerBill2025-05-201-2/+2
* Minor style changes for sdl3 and sdl3/ttfgingerBill2025-05-183-124/+136
* [vendor:sdl3/ttf] - changed indices to multipointerA10293847562025-05-131-1/+1
* [vendor:SDL/ttf] - GPUAtlasDrawSequence multipointer from pointerA10293847562025-05-131-1/+1
* SDL3_ttf: make SubStringFlags a bit_field0xrsp2025-05-111-37/+26
* add: vendor SDL3_ttf0xrsp2025-05-1111-0/+3638
* Fix `count` output parameter of `GetFullscreenDisplayModes`Jack Fenech2025-04-181-1/+1
* sdl3: fix not allowing nil for SetWindowMouseRectLaytan2025-04-151-1/+1
* Update vendor:sdl3 to version 3.2.10Dan Korostelev2025-04-0238-159/+531
* vendor/sdl3: changed GetPixelFormatName() return type from rawptr to cstringchuga2025-03-071-2/+2
* Prefer using an absolute reference for SDL3Andrés Botero2025-03-011-1/+1
* Add support for SDL3_image.Andrés Botero2025-03-0114-0/+2688
* Replace `#by_ptr ...` with `Maybe(^...)` where SDL API allows nil pointerssndb2025-02-263-14/+14
* Fix bindings for some window functions in SDL3shan2025-02-111-7/+7
* Remove #by_ptr and replace with Maybe(^T) where necessarygingerBill2025-02-081-14/+14
* Fix the function signatures for sdl3_iostreamDudejoe8702025-02-071-15/+15
* Fix #4804gingerBill2025-02-071-1/+5
* Create sdl3_system.odingingerBill2025-02-071-0/+101
* Add sdl3_vulkan.odingingerBill2025-02-072-1/+15
* Update sdl3_main.odingingerBill2025-02-071-4/+4
* Fix typogingerBill2025-02-071-1/+1
* Add sdl3_main.odingingerBill2025-02-071-0/+21
* Add sdl3_hints.odingingerBill2025-02-071-0/+264
* Update to SDL 3.2.2gingerBill2025-02-052-1/+1
* Update and add gamecontrollerdb.txtgingerBill2025-02-051-0/+2111
* Make parameter `Maybe(^T)`gingerBill2025-02-051-1/+1
* Split-up `require_results` foreign blocksgingerBill2025-02-056-25/+39