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path: root/vendor/wasm/WebGL/webgl.odin
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* Added CheckFramebufferStatus to WebGL bindingsKarl Zylinski2025-12-291-0/+1
* More allocator-aware webgl bindings and added more missing bindings.Karl Zylinski2025-12-261-0/+37
* WebGL: Add GetActiveAttrib bindingKarl Zylinski2025-12-261-1/+43
* Fix some webgl bindingsAlex Riedl2025-08-091-8/+58
* Update webgl.odinMichael Lee2025-04-291-1/+1
* Fix incorrect parameter typesMichael Lee2025-04-281-3/+3
* webgl: add `BlendEquationSeparate` and `GetParameter4i`Laytan Laats2025-03-121-10/+12
* Fix: remove extra `usage` in webgl.odin:250marcosantos982024-08-021-1/+1
* Change ClearMask to ColorMask in webgl.odinKay2024-02-021-2/+2
* Correct glIsEnabled in wasm.webglDamian Tarnawski2024-01-061-0/+1
* added webgl GetParameterRehkitzdev2023-10-081-0/+1
* Update WebGL procedures to `contextless` calling conventiongingerBill2023-06-221-35/+32
* fixed webgl BindFramebuffer parameterRehkitzdev2023-05-311-1/+1
* Add documentation for `CreateCurrentContextById` and `SetCurrentContextById`gingerBill2022-05-181-2/+5
* Add WebGL `ContextAttributes`gingerBill2022-05-181-0/+17
* Add WebGL runtime into the js/runtime.mjs; Allow for multiple WebGL contextsgingerBill2022-05-181-0/+1
* Add vendor packages for the `js_wasm32` targetgingerBill2021-11-091-0/+249