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| * Update os_sdl2.odinEmir2024-07-241-2/+0
| * Add newline to glue_darwin.odinEmir2024-07-241-1/+1
| * Fix indentation and add full exampleEmir2024-07-249-107/+265
| * Add `sdl2glue/glue_linux.odin`Emir2024-07-232-0/+43
| * Update glue.odinEmir2024-07-231-1/+0
| * Remove unused variable from exampleEmir2024-07-231-1/+0
| * Add sdl2glue to `vendor:wgpu` package + triangle exampleEmir2024-07-2310-5/+290
* | right number whoops!daniel-andersen2024-08-021-1/+1
* | Quality of life changes to wgpu/wasm stuffdaniel-andersen2024-08-021-6/+1
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* improve WGPU / GLFW / Wayland story by weak linking and adjusting docsLaytan2024-07-182-7/+14
* fix some bugs with -disable-assertLaytan Laats2024-07-161-1/+2
* RenderPassEncoderSetPushConstants should take a rawptr instead of cstring for...Tadeo hepperle2024-07-131-1/+1
* vendor/wgpu: fix linker errors with empty projectLaytan Laats2024-07-022-68/+70
* SupportedLimitsExtras.chain should be a ChainedStructOut to properly chain fr...Matthew Pohlmann2024-06-271-1/+1
* Some fixes to wgpu_native.Matthew Pohlmann2024-06-272-10/+3
* wgpu ld -> dlJeroen van Rijn2024-06-251-1/+1
* wgpu importJeroen van Rijn2024-06-231-0/+2
* Fix wgpu paths for WindowsgingerBill2024-06-205-5/+5
* Add `vendor:wgpu`Laytan Laats2024-06-1218-0/+5371