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* Change to `[^][N]` to just `[^]`gingerBill2021-08-312-193/+193
* Update SDL scancodes to have the same C enums equivalent global valuesgingerBill2021-08-272-271/+536
* Fix return valuegingerBill2021-08-251-0/+1
* Add `[^]` to `GameControllerGetSensorData`gingerBill2021-08-251-1/+1
* Use `[^]` on `PeepEvents`gingerBill2021-08-251-1/+1
* Merge branch 'master' of https://github.com/odin-lang/OdingingerBill2021-08-251-1/+9
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| * Add `PortMidi` to `vendor:README.txt`.Jeroen van Rijn2021-08-251-1/+9
* | Add `gl_set_proc_address` to both sdl2 and glfw as utility loaders for OpenGLgingerBill2021-08-252-1/+14
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* Add `vendor:portmidi`gingerBill2021-08-255-0/+743
* Update enumsgingerBill2021-08-241-58/+58
* Update licences for GLFWgingerBill2021-08-242-23/+9
* Add `vendor:glfw`gingerBill2021-08-2411-0/+902
* Merge pull request #1099 from Kelimion/vendorgingerBill2021-08-247-0/+340
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| * vendor: Add `README.md` and clarify licensing.Jeroen van Rijn2021-08-247-0/+340
* | Remove ICD from generationgingerBill2021-08-244-176/+72
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* Add `vendor:vulkan`gingerBill2021-08-2413-0/+25845
* Add `gamecontrollerdb.txt` to `vendor:sdl`gingerBill2021-08-241-0/+1140
* Make `sync_t` `distinct`gingerBill2021-08-241-1/+1
* Change `[^][1]T` usage to `[^]T`gingerBill2021-08-242-24/+24
* Correct indentationgingerBill2021-08-241-10/+10
* More `[^][N]T` usage for `UniformNuiv`gingerBill2021-08-242-12/+12
* More `[^][N]T` usagegingerBill2021-08-242-24/+24
* Improve signatures for `[^][N*M]T` like matrix parametersgingerBill2021-08-242-171/+171
* Change some usages of `[^]T` to `^[N]T` where appropriategingerBill2021-08-242-213/+213
* Update more uses of `[^]T` typesgingerBill2021-08-232-146/+146
* Correct `int` to `i32` usagegingerBill2021-08-232-6/+6
* Add more indirect command structs to the procedure callsgingerBill2021-08-232-22/+28
* More corrections; Add `DrawArraysIndirectCommand` and `DrawElementsIndirectCo...gingerBill2021-08-232-86/+67
* Remove dead proceduregingerBill2021-08-231-6/+0
* Remove space prefixgingerBill2021-08-231-84/+84
* Add `vendor:OpenGL`gingerBill2021-08-238-0/+6491
* Make SDL_image.Init return `InitFlags`gingerBill2021-08-231-1/+1
* Embed the SDL2 libraries into `vendor:sdl2`gingerBill2021-08-2273-0/+6391
* Add library collection `vendor`gingerBill2021-08-211-0/+0