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* Fix STB lib import references on `ODIN_OS == .Darwin`Julian Ceipek2022-10-293-3/+3
* Update many `enum`s to `bit_set`s for D3D11gingerBill2022-10-231-141/+183
* Add RawMouseMotionSupportedJeroen van Rijn2022-10-212-0/+4
* Fix indentationJulian Ceipek2022-10-201-1/+1
* Add `objc_registerClassPair` to allow subclassingJulian Ceipek2022-10-201-0/+1
* Use `c.size_t` to match C declaration more directlyJulian Ceipek2022-10-201-1/+1
* Fix signature for `objc_allocateClassPair`Julian Ceipek2022-10-201-1/+1
* Fix GetInstanceProcAddr crashterids2022-10-142-10/+10
* Use `NS.BOOL` instead of `bool`Julian Ceipek2022-10-091-2/+2
* Fix signature for `shouldTerminateAfterLastWindowClosed` delegate procJulian Ceipek2022-10-081-3/+3
* Merge pull request #2117 from janivanecky/cocoa_windowJeroen van Rijn2022-10-084-33/+46
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| * Add glfw.GetCocoaWindowJan Ivanecky2022-10-084-33/+46
* | Add class_getInstanceMethod, method_setImplementation bindingsJan Ivanecky2022-10-081-0/+3
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* Add additional NSWindow methodsJan Ivanecky2022-10-081-0/+16
* Add vendor:zlib to examples/all; prefix vendor packages.Jeroen van Rijn2022-09-2126-26/+26
* removed doAndré (counter)2022-09-211-3/+3
* Fix darwin libs for vendor stbiray.garner2022-09-183-3/+3
* [zlib] Add statically linked x64 library.Jeroen van Rijn2022-09-141-0/+0
* [zlib] Add LICENSE, update READMEJeroen van Rijn2022-09-142-1/+28
* vendor zlibDale Weiler2022-09-141-0/+262
* Added support for ID3D11InfoQueueeadesmet2022-09-121-0/+1431
* Revert "Remove the workaround for NSWindow initWithContentFrame"gingerBill2022-09-091-1/+12
* Fix typo for `pow` in `runtime.js`gingerBill2022-09-081-1/+1
* Remove the workaround for NSWindow initWithContentFrameHasen Judy2022-09-061-12/+1
* Add GL_DEBUG config that falls back to ODIN_DEBUG to preserve previous behavi...Joakim Hentula2022-09-023-2/+4
* vendor:cmark -> vendor:commonmarkJeroen van Rijn2022-09-017-6/+10
* Merge branch 'master' into cmarkJeroen van Rijn2022-09-011-1/+1
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| * Fix for SDL `GetPreferredLocales`SyndaKai2022-08-311-1/+1
* | Wrap CMark allocator as Odin allocatorJeroen van Rijn2022-08-301-1/+46
* | [cmark] Add static library for LinuxJeroen van Rijn2022-08-303-48/+5
* | [cmark] Move wrapped allocator next to `get_default_allocator`Jeroen van Rijn2022-08-301-10/+14
* | [cmark] Allow wrapping context.allocatorJeroen van Rijn2022-08-302-5/+47
* | [cmark] Add wrappers.Jeroen van Rijn2022-08-301-20/+34
* | [cmark] Change to static libraryJeroen van Rijn2022-08-304-2/+1
* | Add CMark bindingsJeroen van Rijn2022-08-306-1/+760
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* Merge pull request #1889 from thePHTest/mastergingerBill2022-08-151-1/+1
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| * fix glfw/native.odin foreign lib importPhil2022-08-011-1/+1
* | Add additional mouse buttons to Raylib bindings.Jeroen van Rijn2022-08-131-3/+7
* | Add ID3D11Debug interface to d3d11 packageLucas Perlind2022-08-101-0/+33
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* Update dxgi.odinHyp-X2022-08-011-4/+4
* Update Windows GLFW libraries to 3.3.8William Roe2022-07-284-0/+0
* Fix build on Apple Silicon when linking to GLFWWilliam Roe2022-07-282-1/+1
* Merge branch 'master' into masterJeroen van Rijn2022-07-28168-12874/+68836
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| * Update `vendor:raylib` to support macos-arm64 (apple silicon)Eduardo Nunes2022-07-205-5/+14
| * Add custom event handling to wasmgingerBill2022-07-192-17/+71
| * Keep -vet happygingerBill2022-07-181-0/+1
| * Rename strings.Builder procedures to be consistent with the rest of the core ...gingerBill2022-07-111-1/+1
| * Update README.mdgingerBill2022-07-101-2/+2
| * remove unneeded semicolonsPhil2022-06-281-2/+2
| * Add OpenGL bindless textures ARB api to vendorPhil2022-06-272-0/+74