| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | wgpu: fix link in doc.odin | Laytan Laats | 2025-03-03 | 1 | -1/+1 |
| * | wgpu: device lost callback device by pointer in JS | Laytan Laats | 2025-03-03 | 1 | -4/+9 |
| * | Merge pull request #4899 from Valakor/wgpu | Laytan | 2025-03-03 | 2 | -100/+100 |
| |\ | |||||
| | * | Fix typo: SprivShaderPassThrough -> SpirvShaderPassthrough | Matthew Pohlmann | 2025-03-02 | 1 | -1/+1 |
| | * | Some more fixes: ChainedStruct vs. ChainedStructOut, desiredMaximumFrameLaten... | Matthew Pohlmann | 2025-03-02 | 2 | -94/+94 |
| | * | Use ^Device instead of Maybe(Device) for device callbacks | Matthew Pohlmann | 2025-03-02 | 1 | -2/+2 |
| | * | wgpu v24.0.0.2 fixes | Matthew Pohlmann | 2025-03-02 | 1 | -5/+5 |
| * | | wgpu: move examples to examples repo | Laytan Laats | 2025-03-03 | 13 | -760/+20 |
| |/ | |||||
| * | Merge pull request #4853 from laytan/update-wgpu-24 | gingerBill | 2025-03-02 | 28 | -1343/+1833 |
| |\ | |||||
| | * | wgpu: update to v24.0.0.2 | Laytan Laats | 2025-02-28 | 6 | -7/+7 |
| | * | wgpu: stringView -> StringView typo | Laytan Laats | 2025-02-27 | 1 | -1/+1 |
| | * | wgpu: fix mode which is u64 not unwrapping big int | Laytan Laats | 2025-02-27 | 1 | -0/+1 |
| | * | wgpu: copy over gpu contents to cpu side when mapping | Laytan Laats | 2025-02-27 | 1 | -0/+6 |
| | * | wgpu: layout left blank should set it to "auto" in JS | Laytan Laats | 2025-02-27 | 1 | -2/+2 |
| | * | wgpu: fix wrapper and add more wrappers | Laytan Laats | 2025-02-27 | 1 | -4/+16 |
| | * | wgpu: remove mode field of uncaptured error callback info | Laytan Laats | 2025-02-27 | 2 | -2/+12 |
| | * | wgpu: add missing libs on Windows | Laytan Laats | 2025-02-27 | 1 | -0/+2 |
| | * | wgpu: update release | Laytan Laats | 2025-02-24 | 11 | -9/+9 |
| | * | wgpu: update to v24.0.0 | Laytan Laats | 2025-02-17 | 20 | -1342/+1801 |
| * | | Merge pull request #4886 from hypno2000/vulkan-bindings | gingerBill | 2025-03-02 | 25 | -294/+2373 |
| |\ \ | |||||
| | * | | fix ident | Reio Piller | 2025-03-01 | 2 | -29/+29 |
| | * | | cube | Reio Piller | 2025-02-28 | 1 | -1/+1 |
| | * | | add vulkan vulkan_beta.h bindings | Reio Piller | 2025-02-27 | 6 | -0/+414 |
| | * | | bit_field type fix | Reio Piller | 2025-02-26 | 2 | -9/+9 |
| | * | | vulkan bindings update with bit_set/bit_field handling changes | Reio Piller | 2025-02-26 | 23 | -293/+1958 |
| * | | | Prefer using an absolute reference for SDL3 | Andrés Botero | 2025-03-01 | 1 | -1/+1 |
| * | | | Add support for SDL3_image. | Andrés Botero | 2025-03-01 | 14 | -0/+2688 |
| |/ / | |||||
| * | | Replace `#by_ptr ...` with `Maybe(^...)` where SDL API allows nil pointers | sndb | 2025-02-26 | 3 | -14/+14 |
| * | | `stdcall` to `system` | gingerBill | 2025-02-24 | 1 | -4/+4 |
| * | | Merge pull request #2938 from moritzfalk/d3d11-annotations | gingerBill | 2025-02-24 | 1 | -1/+15 |
| |\ \ | |/ |/| | |||||
| | * | Merge branch 'master' into d3d11-annotations | gingerBill | 2025-01-06 | 311 | -44150/+70135 |
| | |\ | |||||
| | * | | Fixed indentation and : binding | mfalk | 2023-12-04 | 1 | -3/+3 |
| | * | | Adding IUserDefinedAnnotation to D3D11 for better debugging. | mfalk | 2023-11-09 | 1 | -1/+15 |
| * | | | removed cast. | Slashscreen | 2025-02-12 | 1 | -1/+1 |
| * | | | Switched X11 and Wayland | Slashscreen | 2025-02-12 | 1 | -9/+9 |
| * | | | fixed many oversights | Slashscreen | 2025-02-12 | 3 | -46/+56 |
| * | | | wgpu: add sdl3 glue | Slashscreen | 2025-02-12 | 4 | -0/+97 |
| * | | | Fix bindings for some window functions in SDL3 | shan | 2025-02-11 | 1 | -7/+7 |
| * | | | d3d12: fix some vtables | denovodavid | 2025-02-11 | 1 | -4/+4 |
| * | | | Clean up styling | gingerBill | 2025-02-08 | 1 | -412/+412 |
| * | | | Merge pull request #4783 from Lperlind/windows_game_input | gingerBill | 2025-02-08 | 1 | -0/+1129 |
| |\ \ \ | |||||
| | * | | | remove GAMEINPUT prefix | Lucas Perlind | 2025-02-07 | 1 | -2/+2 |
| | * | | | Trailing commas | Lucas Perlind | 2025-02-06 | 1 | -29/+29 |
| | * | | | Update 4 review | Lucas Perlind | 2025-02-06 | 2 | -1129/+1129 |
| | * | | | Add windows game input to vendor | Lucas Perlind | 2025-02-03 | 1 | -0/+1129 |
| * | | | | Remove #by_ptr and replace with Maybe(^T) where necessary | gingerBill | 2025-02-08 | 1 | -14/+14 |
| * | | | | Fix the function signatures for sdl3_iostream | Dudejoe870 | 2025-02-07 | 1 | -15/+15 |
| * | | | | Fix #4804 | gingerBill | 2025-02-07 | 1 | -1/+5 |
| * | | | | Create sdl3_system.odin | gingerBill | 2025-02-07 | 1 | -0/+101 |
| * | | | | Add sdl3_vulkan.odin | gingerBill | 2025-02-07 | 2 | -1/+15 |