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| * wgpu: layout left blank should set it to "auto" in JSLaytan Laats2025-02-271-2/+2
| * wgpu: fix wrapper and add more wrappersLaytan Laats2025-02-271-4/+16
| * wgpu: remove mode field of uncaptured error callback infoLaytan Laats2025-02-272-2/+12
| * wgpu: add missing libs on WindowsLaytan Laats2025-02-271-0/+2
| * wgpu: update releaseLaytan Laats2025-02-2411-9/+9
| * wgpu: update to v24.0.0Laytan Laats2025-02-1720-1342/+1801
* | Merge pull request #4886 from hypno2000/vulkan-bindingsgingerBill2025-03-0225-294/+2373
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| * | fix identReio Piller2025-03-012-29/+29
| * | cubeReio Piller2025-02-281-1/+1
| * | add vulkan vulkan_beta.h bindingsReio Piller2025-02-276-0/+414
| * | bit_field type fixReio Piller2025-02-262-9/+9
| * | vulkan bindings update with bit_set/bit_field handling changesReio Piller2025-02-2623-293/+1958
* | | Prefer using an absolute reference for SDL3Andrés Botero2025-03-011-1/+1
* | | Add support for SDL3_image.Andrés Botero2025-03-0114-0/+2688
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* | Replace `#by_ptr ...` with `Maybe(^...)` where SDL API allows nil pointerssndb2025-02-263-14/+14
* | `stdcall` to `system`gingerBill2025-02-241-4/+4
* | Merge pull request #2938 from moritzfalk/d3d11-annotationsgingerBill2025-02-241-1/+15
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| * Merge branch 'master' into d3d11-annotationsgingerBill2025-01-06311-44150/+70135
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| * | Fixed indentation and : bindingmfalk2023-12-041-3/+3
| * | Adding IUserDefinedAnnotation to D3D11 for better debugging.mfalk2023-11-091-1/+15
* | | removed cast.Slashscreen2025-02-121-1/+1
* | | Switched X11 and WaylandSlashscreen2025-02-121-9/+9
* | | fixed many oversightsSlashscreen2025-02-123-46/+56
* | | wgpu: add sdl3 glueSlashscreen2025-02-124-0/+97
* | | Fix bindings for some window functions in SDL3shan2025-02-111-7/+7
* | | d3d12: fix some vtablesdenovodavid2025-02-111-4/+4
* | | Clean up stylinggingerBill2025-02-081-412/+412
* | | Merge pull request #4783 from Lperlind/windows_game_inputgingerBill2025-02-081-0/+1129
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| * | | remove GAMEINPUT prefixLucas Perlind2025-02-071-2/+2
| * | | Trailing commasLucas Perlind2025-02-061-29/+29
| * | | Update 4 reviewLucas Perlind2025-02-062-1129/+1129
| * | | Add windows game input to vendorLucas Perlind2025-02-031-0/+1129
* | | | Remove #by_ptr and replace with Maybe(^T) where necessarygingerBill2025-02-081-14/+14
* | | | Fix the function signatures for sdl3_iostreamDudejoe8702025-02-071-15/+15
* | | | Fix #4804gingerBill2025-02-071-1/+5
* | | | Create sdl3_system.odingingerBill2025-02-071-0/+101
* | | | Add sdl3_vulkan.odingingerBill2025-02-072-1/+15
* | | | Update sdl3_main.odingingerBill2025-02-071-4/+4
* | | | Fix typogingerBill2025-02-071-1/+1
* | | | Add sdl3_main.odingingerBill2025-02-071-0/+21
* | | | Add sdl3_hints.odingingerBill2025-02-071-0/+264
* | | | Update to SDL 3.2.2gingerBill2025-02-052-1/+1
* | | | Update and add gamecontrollerdb.txtgingerBill2025-02-052-744/+3826
* | | | Make parameter `Maybe(^T)`gingerBill2025-02-051-1/+1
* | | | Split-up `require_results` foreign blocksgingerBill2025-02-056-25/+39
* | | | Add struct field tag fmt formattinggingerBill2025-02-054-19/+19
* | | | Update vendor/sdl3/sdl3_cpuinfo.odingingerBill2025-02-041-1/+1
* | | | Change `foreign import` for sdl3gingerBill2025-02-041-3/+4
* | | | Add `gl_set_proc_address`gingerBill2025-02-041-0/+6
* | | | Add sdl3_tray.odin and sdl3_version.odingingerBill2025-02-042-0/+75