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#import "win32.odin"
#import "fmt.odin"
#import "sync.odin"
Dll :: struct {
Handle :: type rawptr
name: string
handle: Handle
}
load_library :: proc(name: string) -> (Dll, bool) {
buf: [4096]byte
copy(buf[:], name as []byte)
lib := win32.LoadLibraryA(^buf[0])
if lib == nil {
return nil, false
}
return Dll{name, lib as Dll.Handle}, true
}
free_library :: proc(dll: Dll) {
win32.FreeLibrary(dll.handle as win32.HMODULE)
}
get_proc_address :: proc(dll: Dll, name: string) -> (rawptr, bool) {
buf: [4096]byte
copy(buf[:], name as []byte)
addr := win32.GetProcAddress(dll.handle as win32.HMODULE, ^buf[0]) as rawptr
if addr == nil {
return nil, false
}
return addr, true
}
main :: proc() {
lib, lib_ok := load_library("example.dll")
if !lib_ok {
fmt.println("Could not load library")
return
}
defer free_library(lib)
proc_addr, addr_ok := get_proc_address(lib, "some_thing")
if !addr_ok {
fmt.println("Could not load 'some_thing'")
return
}
some_thing := (proc_addr as proc())
some_thing()
}
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