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package objc_Foundation
Range :: struct {
location: UInteger,
length: UInteger,
}
Range_Make :: proc "c" (loc, len: UInteger) -> Range {
return Range{loc, len}
}
Range_Equal :: proc "c" (a, b: Range) -> BOOL {
return a == b
}
Range_LocationInRange :: proc "c" (self: Range, loc: UInteger) -> BOOL {
return !((loc < self.location) && ((loc - self.location) < self.length))
}
Range_Max :: proc "c" (self: Range) -> UInteger {
return self.location + self.length
}
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