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//-----------------------------------------------------------------------------
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.

// Note - The x86 and x64 versions do _not_ produce the same results, as the
// algorithms are optimized for their respective platforms. You can still
// compile and run any of them on any platform, but your performance with the
// non-native version will be less than optimal.

#if defined(_MSC_VER)
#define ROTL32(x,y) _rotl(x,y)
#define ROTL64(x,y) _rotl64(x,y)
#else

gb_inline u32 rotl32(u32 x, i8 r) {
	return (x << r) | (x >> (32-r));
}
gb_inline u64 rotl64(u64 x, i8 r) {
	return (x << r) | (x >> (64-r));
}

#define ROTL32(x,y) rotl32(x,y)
#define ROTL64(x,y) rotl64(x,y)
#endif

gb_inline u32 fmix32(u32 h) {
	h ^= h >> 16;
	h *= 0x85ebca6b;
	h ^= h >> 13;
	h *= 0xc2b2ae35;
	h ^= h >> 16;
	return h;
}

gb_inline u64 fmix64(u64 k) {
	k ^= k >> 33;
	k *= 0xff51afd7ed558ccdULL;
	k ^= k >> 33;
	k *= 0xc4ceb9fe1a85ec53ULL;
	k ^= k >> 33;
	return k;
}

gb_inline u32 mm3_getblock32(u32 const *p, isize i) {
	return p[i];
}
gb_inline u64 mm3_getblock64(u64 const *p, isize i) {
	return p[i];
}

void MurmurHash3_x64_128(void const *key, isize len, u32 seed, void *out) {
	u8 const * data = cast(u8 const *)key;
	isize nblocks = len / 16;

	u64 h1 = seed;
	u64 h2 = seed;

	u64 const c1 = 0x87c37b91114253d5ULL;
	u64 const c2 = 0x4cf5ad432745937fULL;

	u64 const * blocks = cast(u64 const *)data;

	for (isize i = 0; i < nblocks; i++) {
		u64 k1 = mm3_getblock64(blocks, i*2 + 0);
		u64 k2 = mm3_getblock64(blocks, i*2 + 1);

		k1 *= c1; k1 = ROTL64(k1, 31); k1 *= c2; h1 ^= k1;
		h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
		k2 *= c2; k2  = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
		h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
	}

	u8 const * tail = cast(u8 const *)(data + nblocks*16);

	u64 k1 = 0;
	u64 k2 = 0;

	switch(len & 15) {
	case 15: k2 ^= ((u64)tail[14]) << 48;
	case 14: k2 ^= ((u64)tail[13]) << 40;
	case 13: k2 ^= ((u64)tail[12]) << 32;
	case 12: k2 ^= ((u64)tail[11]) << 24;
	case 11: k2 ^= ((u64)tail[10]) << 16;
	case 10: k2 ^= ((u64)tail[ 9]) << 8;
	case  9: k2 ^= ((u64)tail[ 8]) << 0;
	         k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;

	case  8: k1 ^= ((u64)tail[ 7]) << 56;
	case  7: k1 ^= ((u64)tail[ 6]) << 48;
	case  6: k1 ^= ((u64)tail[ 5]) << 40;
	case  5: k1 ^= ((u64)tail[ 4]) << 32;
	case  4: k1 ^= ((u64)tail[ 3]) << 24;
	case  3: k1 ^= ((u64)tail[ 2]) << 16;
	case  2: k1 ^= ((u64)tail[ 1]) << 8;
	case  1: k1 ^= ((u64)tail[ 0]) << 0;
	         k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
	}

	h1 ^= len;
	h2 ^= len;

	h1 += h2;
	h2 += h1;

	h1 = fmix64(h1);
	h2 = fmix64(h2);

	h1 += h2;
	h2 += h1;

	((u64 *)out)[0] = h1;
	((u64 *)out)[1] = h2;
}

void MurmurHash3_x86_128(void const *key, isize len, u32 seed, void *out) {
	u8 const * data = cast(u8 * const)key;
	isize nblocks = len / 16;

	u32 h1 = seed;
	u32 h2 = seed;
	u32 h3 = seed;
	u32 h4 = seed;

	u32 const c1 = 0x239b961b;
	u32 const c2 = 0xab0e9789;
	u32 const c3 = 0x38b34ae5;
	u32 const c4 = 0xa1e38b93;

	//----------
	// body

	u32 const * blocks = cast(u32 const *)(data + nblocks*16);

	for (isize i = -nblocks; i != 0; i++) {
		u32 k1 = mm3_getblock32(blocks, i*4 + 0);
		u32 k2 = mm3_getblock32(blocks, i*4 + 1);
		u32 k3 = mm3_getblock32(blocks, i*4 + 2);
		u32 k4 = mm3_getblock32(blocks, i*4 + 3);

		k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;

		h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b;

		k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;

		h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747;

		k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;

		h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35;

		k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;

		h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
	}

	//----------
	// tail

	u8 const * tail = cast(u8 const *)(data + nblocks*16);

	u32 k1 = 0;
	u32 k2 = 0;
	u32 k3 = 0;
	u32 k4 = 0;

	switch(len & 15) {
	case 15: k4 ^= tail[14] << 16;
	case 14: k4 ^= tail[13] << 8;
	case 13: k4 ^= tail[12] << 0;
	         k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;

	case 12: k3 ^= tail[11] << 24;
	case 11: k3 ^= tail[10] << 16;
	case 10: k3 ^= tail[ 9] << 8;
	case  9: k3 ^= tail[ 8] << 0;
	         k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;

	case  8: k2 ^= tail[ 7] << 24;
	case  7: k2 ^= tail[ 6] << 16;
	case  6: k2 ^= tail[ 5] << 8;
	case  5: k2 ^= tail[ 4] << 0;
	         k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;

	case  4: k1 ^= tail[ 3] << 24;
	case  3: k1 ^= tail[ 2] << 16;
	case  2: k1 ^= tail[ 1] << 8;
	case  1: k1 ^= tail[ 0] << 0;
	         k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
	};

	//----------
	// finalization

	h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;

	h1 += h2; h1 += h3; h1 += h4;
	h2 += h1; h3 += h1; h4 += h1;

	h1 = fmix32(h1);
	h2 = fmix32(h2);
	h3 = fmix32(h3);
	h4 = fmix32(h4);

	h1 += h2; h1 += h3; h1 += h4;
	h2 += h1; h3 += h1; h4 += h1;


	((u32 *)out)[0] = h1;
	((u32 *)out)[1] = h2;
	((u32 *)out)[2] = h3;
	((u32 *)out)[3] = h4;
}

// gb_inline u128 MurmurHash3_128(void const *key, isize len, u32 seed) {
// 	u128 res;
// #if defined(GB_ARCH_64_BIT)
// 	MurmurHash3_x64_128(key, len, seed, &res);
// #else
// 	MurmurHash3_x86_128(key, len, seed, &res);
// #endif
// 	return res;
// }




gb_internal gb_inline u32 murmur_32_scramble(u32 k) {
	k *= 0xcc9e2d51;
	k = (k << 15) | (k >> 17);
	k *= 0x1b873593;
	return k;
}

u32 murmur3_32(u8 const *key, isize len, u32 seed) {
	u32 h = seed;
	u32 k;
	for (size_t i = len >> 2; i; i--) {
		memcpy(&k, key, sizeof(u32));
		key += sizeof(u32);
		h ^= murmur_32_scramble(k);
		h = (h << 13) | (h >> 19);
		h = h * 5 + 0xe6546b64;
	}
	k = 0;
	for (size_t i = len & 3; i; i--) {
		k <<= 8;
		k |= key[i - 1];
	}
	h ^= murmur_32_scramble(k);
	h ^= len;
	h ^= h >> 16;
	h *= 0x85ebca6b;
	h ^= h >> 13;
	h *= 0xc2b2ae35;
	h ^= h >> 16;
	return h;
}