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<!DOCTYPE html>
<html lang="en" style="height: 100%;">
	<head>
		<meta charset="UTF-8">
		<meta name="viewport" content="width=device-width, initial-scale=1">
		<title>WGPU WASM Triangle</title>
	</head>
	<body id="body" style="height: 100%; padding: 0; margin: 0; overflow: hidden;">
		<canvas id="wgpu-canvas"></canvas>
	
		<script type="text/javascript" src="runtime.js"></script>
		<script type="text/javascript" src="wgpu.js"></script>
		<script type="text/javascript">
			const mem = new WebAssembly.Memory({ initial: 2000, maximum: 65536, shared: false });
			const memInterface = new odin.WasmMemoryInterface();
			memInterface.setMemory(mem);

			const wgpuInterface = new odin.WebGPUInterface(memInterface);

			odin.runWasm("triangle.wasm", null, { wgpu: wgpuInterface.getInterface() }, memInterface, /*intSize=8*/);
		</script>
	</body>
</html>