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#+build windows

/* NOTES:
    1.  Definition of terms:
	    DSP: Digital Signal Processing.

	    CBR: Constant BitRate -- DSP that consumes a constant number of input samples to produce an output sample.
		 For example, a 22kHz to 44kHz resampler is CBR DSP. Even though the number of input to output samples differ, the ratio between input to output rate remains constant.
		 All user-defined XAPOs are assumed to be CBR as XAudio2 only allows CBR DSP to be added to an effect chain.

	    XAPO: Cross-platform Audio Processing Object --
		  a thin wrapper that manages DSP code, allowing it to be easily plugged into an XAudio2 effect chain.

	    Frame: A block of samples, one per channel, to be played simultaneously.
		   E.g. a mono stream has one sample per frame.

	    In-Place: Processing such that the input buffer equals the output buffer (i.e. input data modified directly).
		      This form of processing is generally more efficient than using separate memory for input and output.
		      However, an XAPO may not perform format conversion when processing in-place.

    2.  XAPO member variables are divided into three classifications:
	    Immutable: Set once via IXAPO.Initialize and remain constant during the lifespan of the XAPO.

	    Locked: May change before the XAPO is locked via
		    IXAPO.LockForProcess but remain constant until IXAPO.UnlockForProcess is called.

	    Dynamic: May change from one processing pass to the next, usually via IXAPOParameters.SetParameters.
		     XAPOs should assign reasonable defaults to their dynamic variables during IXAPO.Initialize/LockForProcess so that calling IXAPOParameters.SetParameters is not required before processing begins.

	When implementing an XAPO, determine the type of each variable and initialize them in the appropriate method. Immutable variables are generally preferable over locked which are preferable over dynamic.
	That is, one should strive to minimize XAPO state changes for best performance, maintainability, and ease of use.

    3.  To minimize glitches, the realtime audio processing thread must not block. XAPO methods called by the realtime thread are commented as non-blocking and therefore should not use blocking synchronization, allocate memory, access the disk, etc.
	The XAPO interfaces were designed to allow an effect implementer to move such operations into other methods called on an application controlled thread.

    4.  Extending functionality is accomplished through the addition of new COM interfaces. For example, if a new member is added to a parameter structure, a new interface using the new structure should be added, leaving the original interface unchanged.
	This ensures consistent communication between future versions of XAudio2 and various versions of XAPOs that may exist in an application.

    5.  All audio data is interleaved in XAudio2.
	The default audio format for an effect chain is WAVE_FORMAT_IEEE_FLOAT.

    6.  User-defined XAPOs should assume all input and output buffers are 16-byte aligned.   */

package windows_xaudio2

import win "core:sys/windows"

//--------------<D-E-F-I-N-I-T-I-O-N-S>-------------------------------------//

FORMAT_UNSUPPORTED := win.MAKE_HRESULT(win.SEVERITY.ERROR, win.FACILITY.XAPO, 0x01) // requested audio format unsupported

// supported number of channels (samples per frame) range
XAPO_MIN_CHANNELS :: 1
XAPO_MAX_CHANNELS :: 64

// supported framerate range
XAPO_MIN_FRAMERATE :: 1000
XAPO_MAX_FRAMERATE :: 200000

// unicode string length, including terminator, used with XAPO_REGISTRATION_PROPERTIES
XAPO_REGISTRATION_STRING_LENGTH :: 256


// XAPO property flags, used with XAPO_REGISTRATION_PROPERTIES.Flags:
XAPO_FLAGS :: distinct bit_set[XAPO_FLAG; u32]
XAPO_FLAG :: enum u32 {
	// Number of channels of input and output buffers must match, applies to XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.pFormat.
	CHANNELS_MUST_MATCH = 0,

	// Framerate of input and output buffers must match, applies to XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.pFormat.
	FRAMERATE_MUST_MATCH = 1,

	// Bit depth of input and output buffers must match, applies to XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.pFormat.
	// Container size of input and output buffers must also match if XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.pFormat is WAVEFORMATEXTENSIBLE.
	BITSPERSAMPLE_MUST_MATCH = 2,

	// Number of input and output buffers must match, applies to XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.
	// Also, XAPO_REGISTRATION_PROPERTIES.MinInputBufferCount must equal XAPO_REGISTRATION_PROPERTIES.MinOutputBufferCount and XAPO_REGISTRATION_PROPERTIES.MaxInputBufferCount must equal XAPO_REGISTRATION_PROPERTIES.MaxOutputBufferCount when used.
	BUFFERCOUNT_MUST_MATCH = 3,

	// XAPO must be run in-place.  Use this flag only if your DSP implementation cannot process separate input and output buffers.
	// If set, the following flags must also be set:
	//     CHANNELS_MUST_MATCH
	//     FRAMERATE_MUST_MATCH
	//     BITSPERSAMPLE_MUST_MATCH
	//     BUFFERCOUNT_MUST_MATCH
	//     INPLACE_SUPPORTED
	// Multiple input and output buffers may be used with in-place XAPOs, though the input buffer count must equal the output buffer count.
	// When multiple input/output buffers are used, the XAPO may assume input buffer [N] equals output buffer [N] for in-place processing.
	INPLACE_REQUIRED = 5,

	// XAPO may be run in-place.  If the XAPO is used in a chain such that the requirements for XAPO_FLAG_INPLACE_REQUIRED are met, XAudio2 will ensure the XAPO is run in-place.
	// If not met, XAudio2 will still run the XAPO albeit with separate input and output buffers.
	// For example, consider an effect which may be ran in stereo->5.1 mode or mono->mono mode.  When set to stereo->5.1, it will be run with separate input and output buffers as format conversion is not permitted in-place.
	// However, if configured to run mono->mono, the same XAPO can be run in-place.  Thus the same implementation may be conveniently reused for various input/output configurations, while taking advantage of in-place processing when possible.
	INPLACE_SUPPORTED = 4,
}

//--------------<D-A-T-A---T-Y-P-E-S>---------------------------------------//

// XAPO registration properties, describes general XAPO characteristics, used with IXAPO.GetRegistrationProperties
XAPO_REGISTRATION_PROPERTIES :: struct #packed {
	clsid:                win.CLSID,                                  // COM class ID, used with CoCreate
	FriendlyName:         [XAPO_REGISTRATION_STRING_LENGTH]u16,       // friendly name unicode string
	CopyrightInfo:        [XAPO_REGISTRATION_STRING_LENGTH]u16,       // copyright information unicode string
	MajorVersion:         u32,                                        // major version
	MinorVersion:         u32,                                        // minor version
	Flags:                XAPO_FLAGS,                                 // XAPO property flags, describes supported input/output configuration
	MinInputBufferCount:  u32,                                        // minimum number of input buffers required for processing, can be 0
	MaxInputBufferCount:  u32,                                        // maximum number of input buffers supported for processing, must be >= MinInputBufferCount
	MinOutputBufferCount: u32,                                        // minimum number of output buffers required for processing, can be 0, must match MinInputBufferCount when XAPO_FLAG.BUFFERCOUNT_MUST_MATCH used
	MaxOutputBufferCount: u32,                                        // maximum number of output buffers supported for processing, must be >= MinOutputBufferCount, must match MaxInputBufferCount when XAPO_FLAG.BUFFERCOUNT_MUST_MATCH used
}

// LockForProcess buffer parameters:
// Defines buffer parameters that remain constant while an XAPO is locked.
// Used with IXAPO.LockForProcess.
// For CBR XAPOs, MaxFrameCount is the only number of frames
// IXAPO.Process would have to handle for the respective buffer.
XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS :: struct #packed {
	pFormat:       ^WAVEFORMATEX,       // buffer audio format
	MaxFrameCount: u32,                 // maximum number of frames in respective buffer that IXAPO.Process would have to handle, irrespective of dynamic variable settings, can be 0
}

// Buffer flags:
// Describes assumed content of the respective buffer.
// Used with XAPO_PROCESS_BUFFER_PARAMETERS.BufferFlags.
// This meta-data can be used by an XAPO to implement optimizations that require knowledge of a buffer's content.
// For example, XAPOs that always produce silent output from silent input can check the flag on the input buffer to determine if any signal processing is necessary.
// If silent, the XAPO may simply set the flag on the output buffer to silent and return, optimizing out the work of processing silent data:  XAPOs that generate silence for any reason may set the buffer's flag accordingly rather than writing out silent frames to the buffer itself.
// The flags represent what should be assumed is in the respective buffer. The flags may not reflect what is actually stored in memory.
XAPO_BUFFER_FLAGS :: enum i32 {
	SILENT,        // silent data should be assumed, respective memory may be uninitialized
	VALID,         // arbitrary data should be assumed (may or may not be silent frames), respective memory initialized
}

// Process buffer parameters:
// Defines buffer parameters that may change from one processing pass to the next. Used with IXAPO.Process.
// Note the byte size of the respective buffer must be at least:
//      XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount * XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.pFormat.nBlockAlign
// Although the audio format and maximum size of the respective buffer is locked (defined by XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS), the actual memory address of the buffer given is permitted to change from one processing pass to the next.
// For CBR XAPOs, ValidFrameCount is constant while locked and equals the respective XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount.
XAPO_PROCESS_BUFFER_PARAMETERS :: struct #packed {
	pBuffer:         rawptr,                // audio data buffer, must be non-nil
	BufferFlags:     XAPO_BUFFER_FLAGS,     // describes assumed content of pBuffer, does not affect ValidFrameCount
	ValidFrameCount: u32,                   // number of frames of valid data, must be within respective [0, XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount], always XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount for CBR/user-defined XAPOs, does not affect BufferFlags
}

// Used by IXAPO methods that must allocate arbitrary sized structures such as WAVEFORMATEX that are subsequently returned to the application.
XAPOAlloc :: win.CoTaskMemAlloc
XAPOFree  :: win.CoTaskMemFree

IXAPO_UUID_STRING :: "A410B984-9839-4819-A0BE-2856AE6B3ADB"
IXAPO_UUID := &win.IID{0xA410B984, 0x9839, 0x4819, {0xA0, 0xBE, 0x28, 0x56, 0xAE, 0x6B, 0x3A, 0xDB}}
IXAPO :: struct #raw_union {
	#subtype iunknown: IUnknown,
	using ixapo_vtable: ^IXAPO_VTable,
}
IXAPO_VTable :: struct {
	using iunknown_vtable: IUnknown_VTable,

	  // DESCRIPTION:
	  //  Allocates a copy of the registration properties of the XAPO.
	  // PARAMETERS:
	  //  ppRegistrationProperties - [out] receives pointer to copy of registration properties, use XAPOFree to free structure, left untouched on failure
	  // RETURN VALUE:
	  //  COM error code
	GetRegistrationProperties: proc "system" (this: ^IXAPO, ppRegistrationProperties: ^^XAPO_REGISTRATION_PROPERTIES) -> HRESULT,

	  // DESCRIPTION:
	  //  Queries if an input/output configuration is supported.
	  // REMARKS:
	  //  This method allows XAPOs to express dependency of input format with respect to output format.
	  //  If the input/output format pair configuration is unsupported, this method also determines the nearest input format supported.
	  //  Nearest meaning closest bit depth, framerate, and channel count, in that order of importance.
	  //  The behaviour of this method should remain constant after the XAPO has been initialized.
	  // PARAMETERS:
	  //  pOutputFormat          - [in]  output format known to be supported
	  //  pRequestedInputFormat  - [in]  input format to examine
	  //  ppSupportedInputFormat - [out] receives pointer to nearest input format supported if not nil and input/output configuration unsupported, use XAPOFree to free structure, left untouched on any failure except FORMAT_UNSUPPORTED
	  // RETURN VALUE:
	  //  COM error code, including:
	  //    S_OK                      - input/output configuration supported, ppSupportedInputFormat left untouched
	  //    FORMAT_UNSUPPORTED        - input/output configuration unsupported, ppSupportedInputFormat receives pointer to nearest input format supported if not nil
	  //    E_INVALIDARG              - either audio format invalid, ppSupportedInputFormat left untouched
	IsInputFormatSupported: proc "system" (this: ^IXAPO, pOutputFormat: ^WAVEFORMATEX, pRequestedInputFormat: ^WAVEFORMATEX, ppSupportedInputFormat: ^^WAVEFORMATEX) -> HRESULT,

	  // DESCRIPTION:
	  //  Queries if an input/output configuration is supported.
	  // REMARKS:
	  //  This method allows XAPOs to express dependency of output format with respect to input format.
	  //  If the input/output format pair configuration is unsupported, this method also determines the nearest output format supported.
	  //  Nearest meaning closest bit depth, framerate, and channel count, in that order of importance.
	  //  The behaviour of this method should remain constant after the XAPO has been initialized.
	  // PARAMETERS:
	  //  pInputFormat            - [in]  input format known to be supported
	  //  pRequestedOutputFormat  - [in]  output format to examine
	  //  ppSupportedOutputFormat - [out] receives pointer to nearest output format supported if not nil and input/output configuration unsupported, use XAPOFree to free structure, left untouched on any failure except FORMAT_UNSUPPORTED
	  // RETURN VALUE:
	  //  COM error code, including:
	  //    S_OK                      - input/output configuration supported, ppSupportedOutputFormat left untouched
	  //    FORMAT_UNSUPPORTED        - input/output configuration unsupported, ppSupportedOutputFormat receives pointer to nearest output format supported if not nil
	  //    E_INVALIDARG              - either audio format invalid, ppSupportedOutputFormat left untouched
	IsOutputFormatSupported: proc "system" (this: ^IXAPO, pInputFormat: ^WAVEFORMATEX, pRequestedOutputFormat: ^WAVEFORMATEX, ppSupportedOutputFormat: ^^WAVEFORMATEX) -> HRESULT,

	  // DESCRIPTION:
	  //  Performs any effect-specific initialization if required.
	  // REMARKS:
	  //  The contents of pData are defined by the XAPO.
	  //  Immutable variables (constant during the lifespan of the XAPO) should be set once via this method.
	  //  Once initialized, an XAPO cannot be initialized again.
	  //  An XAPO should be initialized before passing it to XAudio2 as part of an effect chain. XAudio2 will not call this method; it exists for future content-driven initialization.
	  // PARAMETERS:
	  //  pData        - [in] effect-specific initialization parameters, may be nil if DataByteSize == 0
	  //  DataByteSize - [in] size of pData in bytes, may be 0 if pData is nil
	  // RETURN VALUE:
	  //  COM error code
	Initialize: proc "system" (this: ^IXAPO, pData: rawptr, DataByteSize: u32) -> HRESULT,

	  // DESCRIPTION:
	  //  Resets variables dependent on frame history.
	  // REMARKS:
	  //  All other variables remain unchanged, including variables set by IXAPOParameters.SetParameters.
	  //  For example, an effect with delay should zero out its delay line during this method, but should not reallocate anything as the
	  //  XAPO remains locked with a constant input/output configuration. XAudio2 calls this method only if the XAPO is locked.
	  //  This method should not block as it is called from the realtime thread.
	  // PARAMETERS:
	  //  void
	  // RETURN VALUE:
	  //  void
	Reset: proc "system" (this: ^IXAPO),

	  // DESCRIPTION:
	  //  Locks the XAPO to a specific input/output configuration,
	  //  allowing it to do any final initialization before Process
	  //  is called on the realtime thread.
	  // REMARKS:
	  //  Once locked, the input/output configuration and any other locked variables remain constant until UnlockForProcess is called.
	  //  XAPOs should assert the input/output configuration is supported and that any required effect-specific initialization is complete.
	  //  IsInputFormatSupported, IsOutputFormatSupported, and Initialize should be called as necessary before this method is called.
	  //  All internal memory buffers required for Process should be allocated by the time this method returns successfully as Process is non-blocking and should not allocate memory.
	  //  Once locked, an XAPO cannot be locked again until UnLockForProcess is called.
	  // PARAMETERS:
	  //  InputLockedParameterCount  - [in] number of input buffers, must be within [XAPO_REGISTRATION_PROPERTIES.MinInputBufferCount, XAPO_REGISTRATION_PROPERTIES.MaxInputBufferCount]
	  //  pInputLockedParameters     - [in] array of input locked buffer parameter structures, may be nil if InputLockedParameterCount == 0, otherwise must have InputLockedParameterCount elements
	  //  OutputLockedParameterCount - [in] number of output buffers, must be within [XAPO_REGISTRATION_PROPERTIES.MinOutputBufferCount, XAPO_REGISTRATION_PROPERTIES.MaxOutputBufferCount], must match InputLockedParameterCount when XAPO_FLAG.BUFFERCOUNT_MUST_MATCH used
	  //  pOutputLockedParameters    - [in] array of output locked buffer parameter structures, may be nil if OutputLockedParameterCount == 0, otherwise must have OutputLockedParameterCount elements
	  // RETURN VALUE:
	  //  COM error code
	LockForProcess: proc "system" (this: ^IXAPO, InputLockedParameterCount: u32, pInputLockedParameters: [^]XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS, OutputLockedParameterCount: u32, pOutputLockedParameters: [^]XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS) -> HRESULT,

	  // DESCRIPTION:
	  //  Opposite of LockForProcess.  Variables allocated during LockForProcess should be deallocated by this method.
	  // REMARKS:
	  //  Unlocking an XAPO allows an XAPO instance to be reused with different input/output configurations.
	  // PARAMETERS:
	  //  void
	  // RETURN VALUE:
	  //  void
	UnlockForProcess: proc "system" (this: ^IXAPO),

	  // DESCRIPTION:
	  //  Runs the XAPO's DSP code on the given input/output buffers.
	  // REMARKS:
	  //  In addition to writing to the output buffers as appropriate, an XAPO must set the BufferFlags and ValidFrameCount members of all elements in pOutputProcessParameters accordingly.
	  //  ppInputProcessParameters will not necessarily be the same as ppOutputProcessParameters for in-place processing, rather the pBuffer members of each will point to the same memory.
	  //  Multiple input/output buffers may be used with in-place XAPOs, though the input buffer count must equal the output buffer count.
	  //  When multiple input/output buffers are used with in-place XAPOs, the XAPO may assume input buffer [N] equals output buffer [N].
	  //  When IsEnabled is false, the XAPO should process thru. Thru processing means an XAPO should not apply its normal processing to the given input/output buffers during Process.
	  //  It should instead pass data from input to output with as little modification possible. Effects that perform format conversion should continue to do so.
	  //  The effect must ensure transitions between normal and thru processing do not introduce discontinuities into the signal.
	  //  XAudio2 calls this method only if the XAPO is locked. This method should not block as it is called from the realtime thread.
	  // PARAMETERS:
	  //  InputProcessParameterCount  - [in]     number of input buffers, matches respective InputLockedParameterCount parameter given to LockForProcess
	  //  pInputProcessParameters     - [in]     array of input process buffer parameter structures, may be nil if InputProcessParameterCount == 0, otherwise must have InputProcessParameterCount elements
	  //  OutputProcessParameterCount - [in]     number of output buffers, matches respective OutputLockedParameterCount parameter given to LockForProcess
	  //  pOutputProcessParameters    - [in/out] array of output process buffer parameter structures, may be nil if OutputProcessParameterCount == 0, otherwise must have OutputProcessParameterCount elements
	  //  IsEnabled                   - [in]     true to process normally, false to process thru
	  // RETURN VALUE:
	  //  void
	Process: proc "system" (this: ^IXAPO, InputProcessParameterCount: u32, pInputProcessParameters: [^]XAPO_PROCESS_BUFFER_PARAMETERS, OutputProcessParameterCount: u32, pOutputProcessParameters: [^]XAPO_PROCESS_BUFFER_PARAMETERS, IsEnabled: b32),

	  // DESCRIPTION:
	  //  Returns the number of input frames required to generate the requested number of output frames.
	  // REMARKS:
	  //  XAudio2 may call this method to determine how many input frames an XAPO requires.
	  //  This is constant for locked CBR XAPOs; this method need only be called once while an XAPO is locked.
	  //  XAudio2 calls this method only if the XAPO is locked. This method should not block as it is called from the realtime thread.
	  // PARAMETERS:
	  //  OutputFrameCount - [in] requested number of output frames, must be within respective [0, XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount], always XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount for CBR/user-defined XAPOs
	  // RETURN VALUE:
	  //  number of input frames required
	CalcInputFrames: proc "system" (this: ^IXAPO, OutputFrameCount: u32) -> u32,

	  // DESCRIPTION:
	  //  Returns the number of output frames generated for the requested number of input frames.
	  // REMARKS:
	  //  XAudio2 may call this method to determine how many output frames an XAPO will generate.  This is constant for locked CBR XAPOs; this method need only be called once while an XAPO is locked.
	  //  XAudio2 calls this method only if the XAPO is locked. This method should not block as it is called from the realtime thread.
	  // PARAMETERS:
	  //  InputFrameCount - [in] requested number of input frames, must be within respective [0, XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount], always XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS.MaxFrameCount for CBR/user-defined XAPOs
	  // RETURN VALUE:
	  //  number of output frames generated
	CalcOutputFrames: proc "system" (this: ^IXAPO, InputFrameCount: u32) -> u32,
}

// IXAPOParameters:
// Optional XAPO COM interface that allows an XAPO to use effect-specific parameters.
IXAPOParameters_UUID_STRING :: "26D95C66-80F2-499A-AD54-5AE7F01C6D98"
IXAPOParameters_UUID := &win.IID{0x26D95C66, 0x80F2, 0x499A, {0xAD, 0x54, 0x5A, 0xE7, 0xF0, 0x1C, 0x6D, 0x98}}
IXAPOParameters :: struct #raw_union {
	#subtype iunknown: IUnknown,
	using ixapoparameters_vtable: ^IXAPOParameters_VTable,
}
IXAPOParameters_VTable :: struct {
	using iunknown_vtable: IUnknown_VTable,

	  // DESCRIPTION:
	  //  Sets effect-specific parameters.
	  // REMARKS:
	  //  This method may only be called on the realtime thread; no synchronization between it and IXAPO.Process is necessary.
	  //  This method should not block as it is called from the realtime thread.
	  // PARAMETERS:
	  //  pParameters       - [in] effect-specific parameter block, must be != nil
	  //  ParameterByteSize - [in] size of pParameters in bytes, must be > 0
	  // RETURN VALUE:
	  //  void
	SetParameters: proc "system" (this: ^IXAPOParameters, pParameters: rawptr, ParameterByteSize: u32),

	  // DESCRIPTION:
	  //  Gets effect-specific parameters.
	  // REMARKS:
	  //  Unlike SetParameters, XAudio2 does not call this method on the realtime thread.  Thus, the XAPO must protect variables shared with SetParameters/Process using appropriate synchronization.
	  // PARAMETERS:
	  //  pParameters       - [out] receives effect-specific parameter block, must be != nil
	  //  ParameterByteSize - [in]  size of pParameters in bytes, must be > 0
	  // RETURN VALUE:
	  //  void
	GetParameters: proc "system" (this: ^IXAPOParameters, pParameters: rawptr, ParameterByteSize: u32),
}