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authorAndre Weissflog <floooh@gmail.com>2024-05-09 16:47:32 +0200
committerAndre Weissflog <floooh@gmail.com>2024-05-09 16:47:32 +0200
commit359eea0898b05103c9dd1e578d51f49123dd081d (patch)
treece8e102656d598947d260d1b9f104c05061a7a57 /CHANGELOG.md
parent4a044c6ff83f2e1839c6adcc3bc13d15efb4df04 (diff)
fix changelog typo
Diffstat (limited to 'CHANGELOG.md')
-rw-r--r--CHANGELOG.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 64480f24..d1011309 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -68,7 +68,7 @@ Storage buffer support is not available on the following platform/backend combos
platforms (this only matters if you don't use sokol_app.h), storage buffer support is only
available on GL 4.3 contexts
- likewise, shaders passed into sokol_gfx.h when the desktop GL backend is active are now expected
- to be `#version 410` or `#version 430` (`#version 330` may still work but though but is untested)
+ to be `#version 410` or `#version 430` (`#version 330` may still work but is untested)
- likewise, by default sokol_app.h now creates a GL 4.1 context on macOS and a GL 4.3 context on other
desktop platforms when `SOKOL_GLCORE` is defined
- if you're passing WGSL shaders directly into sokol_gfx.h (instead of using sokol-shdc), please