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authorluzpaz <luzpaz@users.noreply.github.com>2025-05-28 21:18:02 +0000
committerluzpaz <luzpaz@users.noreply.github.com>2025-05-28 21:18:02 +0000
commit3aa01b35de9d41be89388da7df9eb45b8360cefe (patch)
tree43897c4072fb4a38f94c4d4eed9f0acbe7137578 /util
parent70c09cb10223c4087931819a8ba49ac6018950f2 (diff)
Fix various typos
Found via `codespell -q 3 -S "./tests/ext" -L inbetween,lod,notin,numer,requestor`
Diffstat (limited to 'util')
-rw-r--r--util/sokol_spine.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/util/sokol_spine.h b/util/sokol_spine.h
index 5ac38370..1529774a 100644
--- a/util/sokol_spine.h
+++ b/util/sokol_spine.h
@@ -373,7 +373,7 @@
- It's important to note that no actual sokol-gfx rendering happens in
sspine_draw_instance_in_layer(), instead only vertices, indices and
- draw commands are recorded into internal memory buffes.
+ draw commands are recorded into internal memory buffers.
- The only sokol-spine function which *must* (and should) be called inside
a sokol-gfx rendering pass is sspine_draw_layer().
@@ -479,7 +479,7 @@
If possible, batching will be performed by merging a new draw command with
the previously recorded draw command. For two draw commands to be merged,
- the following conditions must be tru:
+ the following conditions must be true:
- rendering needs to go into the same layer
- the same atlas texture must be used