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* start merging sokol_gfx_cimgui.h into sokol_gfx_imgui.hAndre Weissflog2019-08-301-279/+366
* sokol_gfx GL: query GL_MAX_VERTEX_ATTRIBS (fixes #198)Andre Weissflog2019-08-291-0/+1
* MSVC compile fixesAndre Weissflog2019-08-281-5/+10
* merge sokol_cimgui.h into sokol_imgui.hAndre Weissflog2019-08-284-1127/+189
* mention sokol_fontstash.h in util/README.mdAndre Weissflog2019-08-261-1/+3
* sokol_fontstash.h: add documentationAndre Weissflog2019-08-261-274/+358
* sokol_fontstash.h: fix embedded D3D11 shaderAndre Weissflog2019-08-261-308/+277
* sokol_fontstash.h: fix GL shadersAndre Weissflog2019-08-251-2/+2
* sokol_gl.h: bugfix, wrong texture applied when texturing disabledAndre Weissflog2019-08-251-2/+3
* sokol_gl.h: merge a draw command with last one if possibleAndre Weissflog2019-08-251-10/+42
* sokol_fontstash.h: use linear mag filterAndre Weissflog2019-08-241-0/+1
* new sokol_fontstash.h util header (WIP)Andre Weissflog2019-08-242-201/+734
* sokol_gl.h: allow to override shader in sgl_make_pipeline()Andre Weissflog2019-08-241-1/+4
* start with sokol_text.hAndre Weissflog2019-08-221-0/+201
* sokol_gl.h: fix extern CAndre Weissflog2019-08-221-4/+4
* sokol_gfx_imgui.h: add limits to Capabilities windowAndre Weissflog2019-07-291-1/+8
* sokol_gfx.h: more GL pixel format cleanupAndre Weissflog2019-07-291-9/+11
* sokol_gfx_imgui.h: tweak capabilities windowAndre Weissflog2019-07-281-7/+8
* rename sg_pixelformat_info.valid to .sampleAndre Weissflog2019-07-282-2/+65
* split caps into features, limits and pixelformat infosAndre Weissflog2019-07-252-2/+2
* sokol_gfx.h: new pixelformat and caps code completeAndre Weissflog2019-07-242-164/+120
* sokol_imgui/cimgui.h: set viewport and scissor to 'fullscreen' on entry and e...Andre Weissflog2019-07-112-12/+17
* sokol_imgui.h / sokol_cimgui.h: init viewport to defined state before renderingAndre Weissflog2019-07-092-2/+14
* Fix typos.Bruce Mitchener2019-06-265-6/+6
* sokol_imgui.h / sokol_cimgui.h: fix high-dpi related display size bugAndre Weissflog2019-06-112-8/+8
* Add SOKOL_DLL support to all headers. (#163)Andre Weissflog2019-06-045-6/+76
* mention the new cimgui headers in the READMEsAndre Weissflog2019-05-161-0/+3
* some cleanup in sokol_cimgui.hAndre Weissflog2019-05-161-336/+335
* Merge pull request #149 from prime31/cimgui-bindingsAndre Weissflog2019-05-162-0/+4461
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| * added cimgui wrapper and gfx debuggerprime312019-05-082-0/+4461
* | added a project URL to the docs-comment block of all headersAndre Weissflog2019-05-153-606/+612
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* Fix new warnings in gcc 6.5Andre Weissflog2019-05-041-62/+69
* sokol_gfx_imgui.h: fix use of deprecated ImGui enumsDaniel Ludwig2019-05-021-6/+6
* update util/README.mdAndre Weissflog2019-04-291-2/+1
* Move vertex-attr names/semantics from sg_pipeline_desc to sg_shader_desc (#146)Andre Weissflog2019-04-263-35/+43
* sokol_gl.h: fix new gcc warningAndre Weissflog2019-04-241-1/+2
* sokol_gl.h: fix VS warnings when compiled in C++ modeAndre Weissflog2019-04-241-14/+15
* sokol_gl.h: minor doc fixesAndre Weissflog2019-04-201-1/+2
* sokol_gl.h: minor doc fixesAndre Weissflog2019-04-201-2/+2
* Pipeline stack for sokol_gl.h (#144)Andre Weissflog2019-04-191-214/+495
* sokol_gl.h: another minor comment fixAndre Weissflog2019-04-071-1/+1
* sokol_gl.h: fix comment typoAndre Weissflog2019-04-071-1/+1
* sokol_gl.h: mention sgl_error() in the docsAndre Weissflog2019-04-061-1/+18
* sokol_gl.h: fix memory layout of the mult- and load-matrix funcsAndre Weissflog2019-04-021-15/+8
* sokol_gl.h: small comment typo fixAndre Weissflog2019-04-011-1/+1
* sokol_gl.h: replace embedded d3d11 shader code with bytecodeAndre Weissflog2019-04-011-30/+357
* sokol_gl.h: finish documentationAndre Weissflog2019-04-011-11/+185
* sokol_gl.h: some comment tweaksAndre Weissflog2019-03-311-6/+6
* sokol_gl.h: remove obsolete commentAndre Weissflog2019-03-311-1/+0
* sokol_gl.h: redundant state tracking in sgl_draw()Andre Weissflog2019-03-311-10/+24