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* Prefer LPCSTR/LPCWSTR types in DirectX bindingsPiotr Doan2026-01-021-21/+25
| | | | | - Replaces [^]u16 parameter types because they are not directly compatible with result of `win32.utf8_to_wstring()` - Replaces some string/wstring types for consistency, similarly as other packages do to match original C declarations and documentation
* Doc lines for vendor:*Jeroen van Rijn2025-10-101-0/+1
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* Change single pointers to multipointers, fix UUIDs in d3d11 and d3d12imlodinu2024-12-191-1/+1
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* stdcall -> systemgingerBill2024-01-171-19/+19
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* Code review fixesftphikari2023-07-131-1/+1
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* [vendor:directx/d3d_compiler] Added default include file handlerftphikari2023-07-121-0/+3
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* Add more `bit_set`s to direct packagesgingerBill2022-11-021-46/+53
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* Correct D3D packagesgingerBill2022-02-171-4/+4
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* Add UUID pointer valuesgingerBill2022-02-171-1/+5
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* Add `vendor:directx` packages: `dxgi`, `d3d11`, and `d3d12`gingerBill2022-02-163-0/+224
TODO: enums marked with `bit_set` may need conversions