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* Prefer LPCSTR/LPCWSTR types in DirectX bindingsPiotr Doan2026-01-021-27/+28
| | | | | - Replaces [^]u16 parameter types because they are not directly compatible with result of `win32.utf8_to_wstring()` - Replaces some string/wstring types for consistency, similarly as other packages do to match original C declarations and documentation
* Doc lines for vendor:*Jeroen van Rijn2025-10-101-0/+1
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* Alias [^]u16 to Windows LPCWSTRconnnnal2025-08-071-1/+1
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* `stdcall` to `system`gingerBill2025-02-241-4/+4
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* Merge branch 'master' into d3d11-annotationsgingerBill2025-01-061-386/+403
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| * Change single pointers to multipointers, fix UUIDs in d3d11 and d3d12imlodinu2024-12-191-80/+79
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| * Fix d3d11 IInfoQueue_VTable & Add LoadLibraryExWFabian Sperber2024-06-191-21/+23
| | | | | | | | - wrong order & was missing PushStorageFilter & PushRetrievalFilter
| * D3D11 - fixed VIDEO_SUPPORT flagMark Sniffen2024-06-051-1/+1
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| * Add ID3DUserDefinedAnnotationLucas Perlind2024-02-131-0/+16
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| * stdcall -> systemgingerBill2024-01-171-374/+374
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* | Fixed indentation and : bindingmfalk2023-12-041-3/+3
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* | Adding IUserDefinedAnnotation to D3D11 for better debugging.mfalk2023-11-091-1/+15
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* [vendor:directx/d3d11] Added `CalcSubresource` helper macrohikari2023-09-131-0/+5
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* [vendor:directx/d3d11] Added missing UUIDs for shader reflectionhikari2023-07-251-0/+14
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* vendor/d3d11: fixed function definitionhikari2023-01-291-2/+2
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* Fix UUIDgingerBill2022-11-211-1/+1
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* Fix #2174gingerBill2022-11-211-3/+5
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* Fixed #2170gingerBill2022-11-021-8/+7
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* Update many `enum`s to `bit_set`s for D3D11gingerBill2022-10-231-141/+183
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* Added support for ID3D11InfoQueueeadesmet2022-09-121-0/+1431
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* Add ID3D11Debug interface to d3d11 packageLucas Perlind2022-08-101-0/+33
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* Correct D3D packagesgingerBill2022-02-171-1/+1
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* Add UUID pointer valuesgingerBill2022-02-171-52/+95
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* Add `vendor:directx` packages: `dxgi`, `d3d11`, and `d3d12`gingerBill2022-02-161-0/+3584
TODO: enums marked with `bit_set` may need conversions