| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Prefer LPCSTR/LPCWSTR types in DirectX bindings | Piotr Doan | 2026-01-02 | 1 | -27/+28 |
| | | | | | | - Replaces [^]u16 parameter types because they are not directly compatible with result of `win32.utf8_to_wstring()` - Replaces some string/wstring types for consistency, similarly as other packages do to match original C declarations and documentation | ||||
| * | Doc lines for vendor:* | Jeroen van Rijn | 2025-10-10 | 1 | -0/+1 |
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| * | Alias [^]u16 to Windows LPCWSTR | connnnal | 2025-08-07 | 1 | -1/+1 |
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| * | `stdcall` to `system` | gingerBill | 2025-02-24 | 1 | -4/+4 |
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| * | Merge branch 'master' into d3d11-annotations | gingerBill | 2025-01-06 | 1 | -386/+403 |
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| | * | Change single pointers to multipointers, fix UUIDs in d3d11 and d3d12 | imlodinu | 2024-12-19 | 1 | -80/+79 |
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| | * | Fix d3d11 IInfoQueue_VTable & Add LoadLibraryExW | Fabian Sperber | 2024-06-19 | 1 | -21/+23 |
| | | | | | | | | | - wrong order & was missing PushStorageFilter & PushRetrievalFilter | ||||
| | * | D3D11 - fixed VIDEO_SUPPORT flag | Mark Sniffen | 2024-06-05 | 1 | -1/+1 |
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| | * | Add ID3DUserDefinedAnnotation | Lucas Perlind | 2024-02-13 | 1 | -0/+16 |
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| | * | stdcall -> system | gingerBill | 2024-01-17 | 1 | -374/+374 |
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| * | | Fixed indentation and : binding | mfalk | 2023-12-04 | 1 | -3/+3 |
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| * | | Adding IUserDefinedAnnotation to D3D11 for better debugging. | mfalk | 2023-11-09 | 1 | -1/+15 |
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| * | [vendor:directx/d3d11] Added `CalcSubresource` helper macro | hikari | 2023-09-13 | 1 | -0/+5 |
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| * | [vendor:directx/d3d11] Added missing UUIDs for shader reflection | hikari | 2023-07-25 | 1 | -0/+14 |
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| * | vendor/d3d11: fixed function definition | hikari | 2023-01-29 | 1 | -2/+2 |
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| * | Fix UUID | gingerBill | 2022-11-21 | 1 | -1/+1 |
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| * | Fix #2174 | gingerBill | 2022-11-21 | 1 | -3/+5 |
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| * | Fixed #2170 | gingerBill | 2022-11-02 | 1 | -8/+7 |
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| * | Update many `enum`s to `bit_set`s for D3D11 | gingerBill | 2022-10-23 | 1 | -141/+183 |
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| * | Added support for ID3D11InfoQueue | eadesmet | 2022-09-12 | 1 | -0/+1431 |
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| * | Add ID3D11Debug interface to d3d11 package | Lucas Perlind | 2022-08-10 | 1 | -0/+33 |
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| * | Correct D3D packages | gingerBill | 2022-02-17 | 1 | -1/+1 |
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| * | Add UUID pointer values | gingerBill | 2022-02-17 | 1 | -52/+95 |
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| * | Add `vendor:directx` packages: `dxgi`, `d3d11`, and `d3d12` | gingerBill | 2022-02-16 | 1 | -0/+3584 |
| TODO: enums marked with `bit_set` may need conversions | |||||